Rust Server TrendsSeismic network · station log
Recording Stations11,673 Players48,102 Active3,006 Wipes · 3 h99 48 h

Station XX-3137 · recording

SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10

Online 46.174.54.83:20500 checked 9m ago

2x biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 6
Rank
#3,137
top 14%
Last wipe
14d ago
biweekly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-3137 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+3into Thu 10:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246803:0012:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020003:0012:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap
13.9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 4.5

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 13d 3hThu 12 Nov, 06:13 UTC
  3. 27d 3hThu 26 Nov, 06:13 UTC
  4. 34d 16hThu 3 Dec, 19:00 UTCFW
  5. 41d 3hThu 10 Dec, 06:13 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 06:13 UTC14d ago M0.7rising 5 – running 0
Thu 1 Oct, 18:01 UTC FW28d ago M0.5rising 3 halved by day 5 13.5 days 0
Thu 17 Sep, 09:43 UTC42d ago M0.0rising 2 halved by day 4 14.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY groups of 8+ · 5x · biweekly · 4 on average
0/ 300
335/ 400
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 224 on average
48/ 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 87 on average
22/ 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 72 on average
23/ 250
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 38 on average
9/ 400
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10?

SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 runs a procedural map of size 3,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10?

Going by its name, SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 runs 2x gather. At the game's default, groups can have up to 8 players. It plays in minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 right now?

At this moment, SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 records 0 players across 100 slots. The seven-day average is 1 players, with a peak of 6. The busiest point in the last 48 hours came at 10:00 UTC, averaging 4 players.

How does SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 rank against other Rust servers?

Over the last seven days, SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 recorded enough player hours to reach #3,137 worldwide, placing it in the top 14% of all ranked servers.

Server facts

How reliably does SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 stay online?

Right now, you can reach SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10. The uptime it reports puts its last restart about 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 166, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 perform under load?

The 48-hour average is 112 server fps; 24 is the lowest observed. At its highest, it carried 81,301 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,103 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 hosted?

Nothing about a region comes from SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 46.174.54.83:20500 is the address it uses.

What build of Rust does SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 use?

On Linux, SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10?

On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 33 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 4.5 in the wipes where it didn't hold.

How often does SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 wipe, and on which days?

Its schedule cannot be confirmed, as too few of SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10's wipes are on record; the prediction follows its tag instead. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 14 days 20 hours. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 mean?

These are the tags SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 appear?

The Rust Server Trends lists that take in SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 are: 2x Rust servers, listed live, Modded Rust servers, tracked live and Rust battlefield servers. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Which person or group runs SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10?

One operator most likely runs these: SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10 and 9 other servers we track, all publishing a alkad.online hostname.

How to join

What steps get you onto SRV-RUST #2 | X2 | KIT | TP | HOME | WIPE 15,10?

To join, enter client.connect 46.174.54.83:20500 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://survivors-rust.gamestores.app/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,^e,^i,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.