Station XX-1566 · recording
[PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY
Online 46.174.49.120:20510 checked 15m ago
- Players now
- 3/ 300
- 1% full
- Motion · 24 h
- M0.3▲rising
- +2 players on the day
- 7-day average
- 4
- peak 13
- Rank
- #1,566
- top 7%
- Last wipe
- 11d ago
- biweekly schedule
- Next wipe
- 2d 18h
- Sat 31 Oct, 18:21 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 3of 300 slots
- Motion · 24 h
- M0.3▲rising+2 players
- Sharpest hour
- +5into Wed 19:00 UTC
- Peak · 48 h
- 13most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 18:21 UTC, in 2d 18h. Its biweekly schedule tag · low confidence
- usual gap
- 15 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 15players, last three wipes
- crowd held
- 0%else halves by day 6.5
Coming wipes
- 2d 18hSat 31 Oct, 18:21 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 16d 18hSat 14 Nov, 18:21 UTC
- 30d 18hSat 28 Nov, 18:21 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 44d 18hSat 12 Dec, 18:21 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 18:21 UTC11d ago | M0.9▲rising | 17 | – | running | 9 | |
| Thu 1 Oct, 19:19 UTC FW27d ago | M1.2▲rising | 20 | halved by day 10 | 16 days | 3 | |
| Thu 17 Sep, 19:20 UTC41d ago | M0.7▲rising | 7 | halved by day 3 | 14 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY?
The procedural map on [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY is size 5,250 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is FPS+ | Custom map.
Which settings and rules apply on [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY?
5x gather is what [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY runs, judging by its name. Groups hold up to 8 players, which is the default for the game. It plays in minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY?
At this moment, [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY records 3 players across 300 slots. The seven-day average is 4 players, with a peak of 13. The busiest point in the last 48 hours came at 19:00 UTC, averaging 13 players.
How does [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY rank against other Rust servers?
On player hours for the past week, [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY sits at #1,566, which puts it inside the top 7% of every ranked server.
Server facts
How reliably does [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY stay online?
Right now, you can reach [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY. Its reported uptime points to a restart about 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 144, or 86% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY perform under load?
Its average server fps over the last 48 hours was 94, and it never dropped below 68. The world held up to 146,946 entities at its peak, buildings and deployables included. Memory use peaked at 6,586 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY hosted?
A region is not published by [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 46.174.49.120:20510 is the address it uses.
What build of Rust does [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY use?
On Linux, [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY?
15 players, on average, was the busiest crowd at its recent wipes. 2 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 6.5 in the wipes where it didn't hold.
On what timetable does [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY run its wipes?
Its schedule cannot be confirmed, as too few of [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Saturday 31 October at 18:21 UTC. It has run its current world for 11 days 5 hours. Every two weeks it wipes, according to the schedule in its tags.
Server tags
What do the server tags on [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY mean?
Tags published by [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp300 (Max players): Slots: 300; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^k (Build server): Design and practise your bases here; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY appear?
These Rust Server Trends lists include [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY: 5x Rust servers, Modded Rust servers, tracked live and Rust build and creative servers, live. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Minigames ^e, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Join the server
What steps get you onto [PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY?
Enter client.connect 46.174.49.120:20510 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://gfy-shop.gamestores.app/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
