Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players40,450 Active3,014 Wipes · 3 h92 48 h

Station XX-1204 · recording

[US East] Facepunch Small 2

Online 40.160.19.13:28015 checked 9m ago

official monthly wipes vanilla
Connect
Players now
6/ 300
2% full
Motion · 24 h
M0.5rising
+3 players on the day
7-day average
7
peak 17
Rank
#1,204
top 5%
Last wipe
26d ago
monthly schedule
Next wipe
8d 11h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1204 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
6of 300 slots
Motion · 24 h
M0.5rising+3 players
Sharpest hour
+4into Mon 15:00 UTC
Peak · 48 h
16most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152008:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

wipe-day peak
22players, last three wipes

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 32 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW26d ago M1.3rising 22 – running 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average
50/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 116 on average
88/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 65 on average
44/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 40 on average
18/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 35 on average
18/ 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 33 on average
9/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [US East] Facepunch Small 2?

The procedural map on [US East] Facepunch Small 2 is size 3,750 with seed 130446374, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [US East] Facepunch Small 2?

You will find no gather rate in the name of [US East] Facepunch Small 2. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It appears in the Official tab in the game. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on [US East] Facepunch Small 2?

At this moment, [US East] Facepunch Small 2 records 6 players across 300 slots. The seven-day average is 7 players, with a peak of 17. The last 48 hours show their highest activity at 15:00 UTC, averaging 15 players.

How does [US East] Facepunch Small 2 rank against other Rust servers?

On player hours for the past week, [US East] Facepunch Small 2 sits at #1,204, which puts it inside the top 5% of every ranked server.

Server facts

How reliably does [US East] Facepunch Small 2 stay online?

Right now, you can reach [US East] Facepunch Small 2. Going by the uptime figure it reports, it restarted about 18 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [US East] Facepunch Small 2 perform under load?

Its average server fps over the last 48 hours was 235, and it never dropped below 217. At its highest, it carried 100,380 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,379 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [US East] Facepunch Small 2 hosted?

Its name points to North America, but [US East] Facepunch Small 2 publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 40.160.19.13:28015.

What build of Rust does [US East] Facepunch Small 2 use?

On Windows, [US East] Facepunch Small 2 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [US East] Facepunch Small 2?

22 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 32 hours after the wipe.

On what timetable does [US East] Facepunch Small 2 run its wipes?

At the force wipe each month [US East] Facepunch Small 2 wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 26 days 13 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on [US East] Facepunch Small 2 mean?

Tags published by [US East] Facepunch Small 2 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp300 (Max players): Slots: 300; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US East] Facepunch Small 2 appear?

You will find [US East] Facepunch Small 2 on the following Rust Server Trends lists: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which person or group runs [US East] Facepunch Small 2?

The same operator most likely runs [US East] Facepunch Small 2 and the 124 other servers we track that also publish a playrust.com hostname.

How to join

How do you connect to [US East] Facepunch Small 2?

To join, enter client.connect 40.160.19.13:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust.
mp300
Max players Slots: 300.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.