Station XX-2200 · recording
Pve|TimeOut|Medium|Skill|Skin
Online 37.192.174.169:28001 checked 9m ago
- Players now
- 2/ 100
- 2% full
- Motion · 24 h
- M0.2▲rising
- +1 players on the day
- 7-day average
- 2
- peak 10
- Rank
- #2,200
- top 10%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 100 slots
- Motion · 24 h
- M0.2▲rising+1 players
- Sharpest hour
- −2into Thu 15:00 UTC
- Peak · 48 h
- 8most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
- wipe-day peak
- 10players, last three wipes
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:21 UTC FW28d ago | M0.9▲rising | 10 | – | running | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Pve|TimeOut|Medium|Skill|Skin?
Generated by the game, the map on Pve|TimeOut|Medium|Skill|Skin is procedural, size 4,250 with seed 155339493. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Pve|TimeOut|Medium|Skill|Skin?
You will find no gather rate in the name of Pve|TimeOut|Medium|Skill|Skin. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Pve|TimeOut|Medium|Skill|Skin?
At this moment, Pve|TimeOut|Medium|Skill|Skin records 2 players across 100 slots. Across seven days this server recorded an average of 2 players and a peak of 10. The busiest point in the last 48 hours came at 13:00 UTC, averaging 6 players.
How does Pve|TimeOut|Medium|Skill|Skin rank against other Rust servers?
The last seven days of player hours place Pve|TimeOut|Medium|Skill|Skin at #2,200, in the top 10% of all ranked servers.
Server details
How reliably does Pve|TimeOut|Medium|Skill|Skin stay online?
As recorded now, Pve|TimeOut|Medium|Skill|Skin is running. The uptime it reports puts its last restart about 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does Pve|TimeOut|Medium|Skill|Skin hold a steady tick rate?
The 48-hour average is 67 server fps; 33 is the lowest observed. At its highest, it carried 136,454 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,295 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Pve|TimeOut|Medium|Skill|Skin hosted?
No region is published by Pve|TimeOut|Medium|Skill|Skin. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 37.192.174.169:28001.
What build of Rust does Pve|TimeOut|Medium|Skill|Skin use?
Pve|TimeOut|Medium|Skill|Skin is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Pve|TimeOut|Medium|Skill|Skin?
The recent wipes averaged a busiest count of 10 players. 42 hours into the latest wipe, the crowd reached its peak.
How often does Pve|TimeOut|Medium|Skill|Skin wipe, and on which days?
The force wipe is the only wipe Pve|TimeOut|Medium|Skill|Skin takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 28 days 4 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on Pve|TimeOut|Medium|Skill|Skin mean?
These are the tags Pve|TimeOut|Medium|Skill|Skin publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Pve|TimeOut|Medium|Skill|Skin appear?
You will find Pve|TimeOut|Medium|Skill|Skin on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to Pve|TimeOut|Medium|Skill|Skin?
Enter client.connect 37.192.174.169:28001 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://m.vk.com/rusttimeout?from=groups.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.