Station XX-10677 · no signal
[TW][PVE] PreuBen - Build, Survive
Offline 36.238.218.2:6666 checked 34d ago
- Players now
- 3/ 64
- 5% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #10,677
- top 49%
- Last wipe
- 53d ago
- monthly schedule
- Next wipe
- 8d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 3of 64 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [TW][PVE] PreuBen - Build, Survive?
A procedural map runs on [TW][PVE] PreuBen - Build, Survive, generated by the game.
Which settings and rules apply on [TW][PVE] PreuBen - Build, Survive?
No gather rate appears in the name of [TW][PVE] PreuBen - Build, Survive. The group limit is 8 players, the game's default. It plays in softcore mode, A gentler Facepunch mode: part of your loot stays with you. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on [TW][PVE] PreuBen - Build, Survive right now?
No players are recorded on [TW][PVE] PreuBen - Build, Survive at this moment; it is offline, and the last sighting was 34 days 9 hours ago.
How does [TW][PVE] PreuBen - Build, Survive rank against other Rust servers?
The last seven days of player hours place [TW][PVE] PreuBen - Build, Survive at #10,677, in the top 49% of all ranked servers.
Server details
How reliably does [TW][PVE] PreuBen - Build, Survive stay online?
As recorded now, [TW][PVE] PreuBen - Build, Survive is not reachable, the last contact having been 34 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 23 September 2026 is when Rust Server Trends first recorded it.
Where in the world is [TW][PVE] PreuBen - Build, Survive hosted?
Its name points to Asia, but [TW][PVE] PreuBen - Build, Survive publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 36.238.218.2:6666.
Which Rust version is [TW][PVE] PreuBen - Build, Survive running?
Rust network protocol 2633 and build 165217 on Windows is what [TW][PVE] PreuBen - Build, Survive runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does [TW][PVE] PreuBen - Build, Survive run its wipes?
An estimate from the force wipe gives [TW][PVE] PreuBen - Build, Survive's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 53 days 14 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on [TW][PVE] PreuBen - Build, Survive mean?
The game's server browser reads the tags [TW][PVE] PreuBen - Build, Survive publishes: gmrust (Game mode): The game mode is standard Rust survival; mp64 (Max players): The server has 64 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^s (Softcore): In Facepunch's softcore mode, part of your inventory survives death; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [TW][PVE] PreuBen - Build, Survive appear?
The Rust Server Trends lists that take in [TW][PVE] PreuBen - Build, Survive are: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to [TW][PVE] PreuBen - Build, Survive?
To join, enter client.connect 36.238.218.2:6666 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.