Rust Server TrendsSeismic network · station log
Recording Stations11,633 Players48,252 Active3,188 Wipes · 3 h102 48 h

Station XX-11649 · no signal

[TW][PVE] PreuBen - Build, Survive

Offline 36.237.170.205:6666 checked 34d ago

monthly wipes moddedoxidepvesoftcore
Connect
Players now
3/ 64
5% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#11,649
top 53%
Last wipe
54d ago
monthly schedule
Next wipe
8d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-11649 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
3of 64 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
2/ 100
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 14 on average
7/ 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
4/ 50
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
6/ 200
CZ/SK RELAX PVE groups of 8+ · monthly · 3 on average
1/ 30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY groups of 10+ · monthly · 2 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [TW][PVE] PreuBen - Build, Survive?

A procedural map runs on [TW][PVE] PreuBen - Build, Survive, generated by the game.

Which settings and rules apply on [TW][PVE] PreuBen - Build, Survive?

You will find no gather rate in the name of [TW][PVE] PreuBen - Build, Survive. The group limit is 8 players, the game's default. In softcore mode, Part of your loot is kept in this easier Facepunch mode. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on [TW][PVE] PreuBen - Build, Survive?

No players are recorded on [TW][PVE] PreuBen - Build, Survive at this moment; it is offline, and the last sighting was 34 days 20 hours ago.

How does [TW][PVE] PreuBen - Build, Survive rank against other Rust servers?

Over the last seven days, [TW][PVE] PreuBen - Build, Survive recorded enough player hours to reach #11,649 worldwide, placing it in the top 53% of all ranked servers.

Server details

How reliably does [TW][PVE] PreuBen - Build, Survive stay online?

No contact with [TW][PVE] PreuBen - Build, Survive right now, and the last recorded contact was 34 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 23 September 2026.

Where in the world is [TW][PVE] PreuBen - Build, Survive hosted?

Its name points to Asia, but [TW][PVE] PreuBen - Build, Survive publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 36.237.170.205:6666 is the address it uses.

What build of Rust does [TW][PVE] PreuBen - Build, Survive use?

Rust network protocol 2633 and build 165217 on Windows is what [TW][PVE] PreuBen - Build, Survive runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does [TW][PVE] PreuBen - Build, Survive run its wipes?

An estimate from the force wipe gives [TW][PVE] PreuBen - Build, Survive's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 54 days. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on [TW][PVE] PreuBen - Build, Survive mean?

Tags published by [TW][PVE] PreuBen - Build, Survive and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp64 (Max players): Slots: 64; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^s (Softcore): Softcore, Facepunch's easier ruleset: you retain some inventory when you die; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [TW][PVE] PreuBen - Build, Survive appear?

These Rust Server Trends lists include [TW][PVE] PreuBen - Build, Survive: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to [TW][PVE] PreuBen - Build, Survive?

Enter client.connect 36.237.170.205:6666 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp64,ptrak,$r?,v2633,^m,^s,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp64
Max players Slots: 64.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^s
Softcore Softcore, Facepunch's easier ruleset: you retain some inventory when you die.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.