Station XX-11649 · no signal
[TW][PVE] PreuBen - Build, Survive
Offline 36.237.170.205:6666 checked 34d ago
- Players now
- 3/ 64
- 5% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #11,649
- top 53%
- Last wipe
- 54d ago
- monthly schedule
- Next wipe
- 8d 9h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 3of 64 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [TW][PVE] PreuBen - Build, Survive?
A procedural map runs on [TW][PVE] PreuBen - Build, Survive, generated by the game.
Which settings and rules apply on [TW][PVE] PreuBen - Build, Survive?
You will find no gather rate in the name of [TW][PVE] PreuBen - Build, Survive. The group limit is 8 players, the game's default. In softcore mode, Part of your loot is kept in this easier Facepunch mode. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on [TW][PVE] PreuBen - Build, Survive?
No players are recorded on [TW][PVE] PreuBen - Build, Survive at this moment; it is offline, and the last sighting was 34 days 20 hours ago.
How does [TW][PVE] PreuBen - Build, Survive rank against other Rust servers?
Over the last seven days, [TW][PVE] PreuBen - Build, Survive recorded enough player hours to reach #11,649 worldwide, placing it in the top 53% of all ranked servers.
Server details
How reliably does [TW][PVE] PreuBen - Build, Survive stay online?
No contact with [TW][PVE] PreuBen - Build, Survive right now, and the last recorded contact was 34 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 23 September 2026.
Where in the world is [TW][PVE] PreuBen - Build, Survive hosted?
Its name points to Asia, but [TW][PVE] PreuBen - Build, Survive publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 36.237.170.205:6666 is the address it uses.
What build of Rust does [TW][PVE] PreuBen - Build, Survive use?
Rust network protocol 2633 and build 165217 on Windows is what [TW][PVE] PreuBen - Build, Survive runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does [TW][PVE] PreuBen - Build, Survive run its wipes?
An estimate from the force wipe gives [TW][PVE] PreuBen - Build, Survive's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 54 days. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on [TW][PVE] PreuBen - Build, Survive mean?
Tags published by [TW][PVE] PreuBen - Build, Survive and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp64 (Max players): Slots: 64; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^s (Softcore): Softcore, Facepunch's easier ruleset: you retain some inventory when you die; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [TW][PVE] PreuBen - Build, Survive appear?
These Rust Server Trends lists include [TW][PVE] PreuBen - Build, Survive: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to [TW][PVE] PreuBen - Build, Survive?
Enter client.connect 36.237.170.205:6666 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.