Rust Server TrendsSeismic network · station log
Recording Stations11,739 Players51,557 Active3,316 Wipes · 3 h122 48 h

Station NA-16330 · no signal

West Coast|TESTING

Offline NA 24.84.8.110:28015 checked 27d ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 60
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,330
top 69% · #1608 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-16330 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 60 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
US | Ducks PVE Community Server NA · groups of 6 · monthly · 2 on average
2/ 25
Haven ♥ Cozy PvE | No BP Wipe | 6k Map NA · groups of 5 · monthly · 1 on average
1/ 30
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly NA · groups of 6 · biweekly · 13 on average
13/ 100
US RUSTPA.COM | 2X | PvE/PvP | Parental Advisory NA · groups of 6 · 2x · monthly · 3 on average
7/ 50
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
62/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
34/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on West Coast|TESTING?

The name of West Coast|TESTING gives no gather rate. 5 players is the most a group can hold. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on West Coast|TESTING?

A reading taken now finds West Coast|TESTING offline; the most recent activity was 27 days 6 hours ago.

How does West Coast|TESTING rank against other Rust servers?

The last seven days of player hours place West Coast|TESTING at #16,330, in the top 69% of all ranked servers and #1,608 in North America.

Operator and location

How reliably does West Coast|TESTING stay online?

As recorded now, West Coast|TESTING is not reachable, the last contact having been 27 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Which region does West Coast|TESTING run from?

In North America West Coast|TESTING lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 24.84.8.110:28015.

Which Rust version is West Coast|TESTING running?

West Coast|TESTING is running Rust network protocol 2634 and build 166493 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does West Coast|TESTING wipe, and on which days?

An estimate from the force wipe gives West Coast|TESTING's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 7 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on West Coast|TESTING mean?

Tags published by West Coast|TESTING and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp60 (Max players): 60 slots are available; ts5 (Group limit): Each team can hold up to 5; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166493 (Build): It runs game build 166493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does West Coast|TESTING appear?

You will find West Coast|TESTING on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto West Coast|TESTING?

You can connect by pressing F1 in Rust and typing client.connect 24.84.8.110:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs166493,ts5,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp60
Max players 60 slots are available.
ts5
Group limit Each team can hold up to 5.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166493
Build It runs game build 166493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.