Station NA-2103 · recording
US | Ducks PVE Community Server
Online NA 66.51.99.66:28050 checked 6m ago
- Players now
- 2/ 25
- 8% full
- Motion · 24 h
- M0.3▼falling
- −2 players on the day
- 7-day average
- 2
- peak 9
- Rank
- #2,103
- top 9% · #331 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 25 slots
- Motion · 24 h
- M0.3▼falling−2 players
- Sharpest hour
- +4into Wed 19:00 UTC
- Peak · 48 h
- 7most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
- wipe-day peak
- 9players, last three wipes
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 30 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW27d ago | M1.0▲rising | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on US | Ducks PVE Community Server?
US | Ducks PVE Community Server runs a procedural map of size 4,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on US | Ducks PVE Community Server?
You will find no gather rate in the name of US | Ducks PVE Community Server. Up to 6 players can be in a group. pve is the game mode, no combat against other players. It is a community server, and the browser lists it under Community. The plugins run on Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on US | Ducks PVE Community Server?
A reading taken now shows 2 players on US | Ducks PVE Community Server, which has 25 slots. Across seven days this server recorded an average of 2 players and a peak of 9. Averaged over the last 48 hours, the busiest hour was 02:00 UTC at 7 players.
How does US | Ducks PVE Community Server rank against other Rust servers?
The last seven days of player hours place US | Ducks PVE Community Server at #2,103, in the top 9% of all ranked servers and #331 in North America.
Server facts
How reliably does US | Ducks PVE Community Server stay online?
Right now, you can reach US | Ducks PVE Community Server. Its reported uptime points to a restart about 13 hours ago. It was up 86% of the time across the last 7 full days: 144 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does US | Ducks PVE Community Server perform under load?
The 48-hour average is 42 server fps; 10 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 129,526. Its highest memory use was 4,204 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does US | Ducks PVE Community Server run from?
In North America US | Ducks PVE Community Server lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.99.66:28050.
Which Rust version is US | Ducks PVE Community Server running?
Rust network protocol 2635 and build 168909 on Linux is what US | Ducks PVE Community Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on US | Ducks PVE Community Server?
9 players, on average, was the busiest crowd at its recent wipes. 30 hours after the latest wipe, the crowd peaked.
How often does US | Ducks PVE Community Server wipe, and on which days?
At the force wipe each month US | Ducks PVE Community Server wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 6 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on US | Ducks PVE Community Server mean?
The game's server browser reads the tags US | Ducks PVE Community Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp25 (Max players): The server has 25 slots; ts6 (Group limit): Teams are capped at 6 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does US | Ducks PVE Community Server appear?
These Rust Server Trends lists include US | Ducks PVE Community Server: Rust community servers without the side modes, Rust PvE servers, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to US | Ducks PVE Community Server?
To join, enter client.connect 66.51.99.66:28050 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/7sctTtNb8N is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
