Rust Server TrendsSeismic network · station log
Recording Stations11,790 Players64,938 Active3,582 Wipes · 3 h124 48 h

Station EA-1268 · recording

[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28015 checked 12m ago

monthly wipes moddedoxidepve
Connect
Players now
1/ 40
2% full
Motion · 24 h
M0.4falling
−2 players on the day
7-day average
6
peak 16
Rank
#1,268
top 6% · #130 in EA
Last wipe
26d ago
monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-1268 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 40 slots
Motion · 24 h
M0.4falling−2 players
Sharpest hour
+4into Wed 13:00 UTC
Peak · 48 h
14most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152023:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak
35players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 35, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 13:17 UTC26d ago M1.5rising 35 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average
34/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 21 on average
17/ 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average
11/ 100
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average
7/ 100
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average
10/ 100
帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 EA · groups of 16+ · monthly · 8 on average
8/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

The custom map on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is size 4,000, and the published file downloads from this page.

Which settings and rules apply on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

You will find no gather rate in the name of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

At this moment, [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] records 1 players across 40 slots. The seven-day average is 6 players, with a peak of 16. The busiest point in the last 48 hours came at 15:00 UTC, averaging 12 players.

How does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?

The last seven days of player hours place [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] at #1,268, in the top 6% of all ranked servers and #130 in Asia.

Operator and location

How reliably does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] stay online?

Right now, you can reach [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]. The uptime it reports puts its last restart about 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] hold a steady tick rate?

Across the last 48 hours it averaged 57 server fps, with a floor of 49. The world held up to 154,114 entities at its peak, buildings and deployables included. It reached a ceiling of 3,642 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] run from?

With its EA tag, [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 222.224.192.138:28015.

What build of Rust does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] use?

[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

The recent wipes averaged a busiest count of 35 players. 23 hours after the latest wipe, the crowd peaked.

How often does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] wipe, and on which days?

At the force wipe each month [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 8 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] mean?

These are the tags [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): East Asia is the region it's listed under in the browser; rustmaps (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] appear?

These Rust Server Trends lists include [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

The same operator most likely runs [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] and the 5 other servers we track that also publish a ikkunn53.com hostname.

Connecting

How do you connect to [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Enter client.connect 222.224.192.138:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://www.ikkunn53.com/rust.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Other

rustmaps
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.