Rust Server TrendsSeismic network · station log
Recording Stations11,904 Players102,408 Active3,941 Wipes · 3 h403 48 h

Station EA-1734 · recording

[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28021 checked 13m ago

monthly wipes moddedoxidepve
Connect
Players now
1/ 40
2% full
Motion · 24 h
M0.5falling
−3 players on the day
7-day average
3
peak 13
Rank
#1,734
top 8% · #171 in EA
Last wipe
27d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-1734 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 40 slots
Motion · 24 h
M0.5falling−3 players
Sharpest hour
−3into Thu 14:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 32% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak
32players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 13:18 UTC27d ago M1.5rising 32 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average
22/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average
18/ 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average
13/ 100
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average
7/ 100
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average
5/ 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average
9/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

At size 4,000, the map on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is custom and its published file can be downloaded from this page.

Which settings and rules apply on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

The name of [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] gives no gather rate. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] right now?

At this moment, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] records 1 players across 40 slots. Averaged across the last seven days the population was 3 players, reaching a peak of 13. The busiest point in the last 48 hours came at 12:00 UTC, averaging 6 players.

How does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?

The last seven days of player hours place [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] at #1,734, in the top 8% of all ranked servers and #171 in Asia.

Server details

How reliably does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] stay online?

Right now, you can reach [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]. Going by the uptime figure it reports, it restarted about 6 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] perform under load?

Its average server fps over the last 48 hours was 55, and it never dropped below 2. At its highest, it carried 156,405 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,617 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] hosted?

With its EA tag, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 222.224.192.138:28021.

What build of Rust does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] use?

On Windows, [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

On average, the busiest point of its recent wipes drew 32 players. 23 hours after the latest wipe, the crowd peaked.

How often does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] wipe, and on which days?

At the force wipe each month [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 4 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] mean?

Tags published by [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): East Asia is the region it's listed under in the browser; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] appear?

These Rust Server Trends lists include [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which person or group runs [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

Both [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] and 5 other servers we track publish a ikkunn53.com hostname, so the same operator most likely runs them.

How to join

What steps get you onto [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

Enter client.connect 222.224.192.138:28021 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://www.ikkunn53.com/rust is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Other

rustmaps
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.