Rust Server TrendsSeismic network · station log
Recording Stations11,739 Players61,775 Active3,380 Wipes · 3 h186 48 h

Station EA-15205 · no signal

[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]

Offline EA 222.224.192.138:28030 checked 15d ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,205
top 70% · #488 in EA
Last wipe
23d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-15205 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct13 Oct16 Oct18 Oct21 Oct

Top 70% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average
36/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average
17/ 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average
15/ 100
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average
18/ 100
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average
12/ 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average
11/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

Generated by the game, the map on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is procedural, size 4,000 with seed 130303. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

The name of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] gives no gather rate. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

A reading taken now finds [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] offline; the most recent activity was 15 days 2 hours ago.

How does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?

The last seven days of player hours place [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] at #15,205, in the top 70% of all ranked servers and #488 in Asia.

Server details

How reliably does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] stay online?

As recorded now, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is not reachable, the last contact having been 15 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 8 October 2026.

Where in the world is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] hosted?

With its EA tag, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 222.224.192.138:28030.

Which Rust version is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] running?

On Windows, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] wipe, and on which days?

From the force wipe the next wipe of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 23 days 21 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] mean?

These are the tags [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] appear?

You will find [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

Both [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] and 5 other servers we track publish a ikkunn53.com hostname, so the same operator most likely runs them.

Join the server

How do you connect to [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

To join, enter client.connect 222.224.192.138:28030 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://www.ikkunn53.com/rust is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players Slots: 40.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.