Station EA-15205 · no signal
[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]
Offline EA 222.224.192.138:28030 checked 15d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,205
- top 70% · #488 in EA
- Last wipe
- 23d ago
- monthly schedule
- Next wipe
- 7d 7h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
Generated by the game, the map on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is procedural, size 4,000 with seed 130303. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.
Which settings and rules apply on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
The name of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] gives no gather rate. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
A reading taken now finds [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] offline; the most recent activity was 15 days 2 hours ago.
How does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?
The last seven days of player hours place [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] at #15,205, in the top 70% of all ranked servers and #488 in Asia.
Server details
How reliably does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] stay online?
As recorded now, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is not reachable, the last contact having been 15 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 8 October 2026.
Where in the world is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] hosted?
With its EA tag, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 222.224.192.138:28030.
Which Rust version is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] running?
On Windows, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] wipe, and on which days?
From the force wipe the next wipe of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 23 days 21 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] mean?
These are the tags [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] appear?
You will find [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
Both [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] and 5 other servers we track publish a ikkunn53.com hostname, so the same operator most likely runs them.
Join the server
How do you connect to [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?
To join, enter client.connect 222.224.192.138:28030 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://www.ikkunn53.com/rust is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.