Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players51,773 Active3,164 Wipes · 3 h133 48 h

Station NA-5751 · recording

PrimeCraze ZombieTown | PvE | Zombies | Events

Online NA 216.245.177.49:28015 checked 9m ago

monthly wipes moddedcarbonpve
Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#5,751
top 26% · #945 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-5751 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Tue 21:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:16 UTC FW27d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
US | Ducks PVE Community Server NA · groups of 6 · monthly · 2 on average
0/ 25
Haven ♥ Cozy PvE | No BP Wipe | 6k Map NA · groups of 5 · monthly · 1 on average
3/ 30
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly NA · groups of 6 · biweekly · 13 on average
5/ 100
US RUSTPA.COM | 2X | PvE/PvP | Parental Advisory NA · groups of 6 · 2x · monthly · 3 on average
2/ 50
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
29/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average
24/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on PrimeCraze ZombieTown | PvE | Zombies | Events?

PrimeCraze ZombieTown | PvE | Zombies | Events runs a procedural map of size 4,250 with seed 1760108465, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on PrimeCraze ZombieTown | PvE | Zombies | Events?

The name of PrimeCraze ZombieTown | PvE | Zombies | Events gives no gather rate. 6 players is the most a group can hold. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on PrimeCraze ZombieTown | PvE | Zombies | Events right now?

At this moment, PrimeCraze ZombieTown | PvE | Zombies | Events records 0 players across 30 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 3 players.

How does PrimeCraze ZombieTown | PvE | Zombies | Events rank against other Rust servers?

PrimeCraze ZombieTown | PvE | Zombies | Events is #945 in North America and #5,751 worldwide on the past week's player hours, within the top 26% of ranked servers.

Server facts

How reliably does PrimeCraze ZombieTown | PvE | Zombies | Events stay online?

PrimeCraze ZombieTown | PvE | Zombies | Events is up at the moment. Its reported uptime points to a restart about 23 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 22 September 2026 it was recorded for the first time by Rust Server Trends.

Does PrimeCraze ZombieTown | PvE | Zombies | Events hold a steady tick rate?

Across the last 48 hours it averaged 78 server fps, with a floor of 62. At its highest, it carried 108,499 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,614 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does PrimeCraze ZombieTown | PvE | Zombies | Events run from?

The NA tag is how PrimeCraze ZombieTown | PvE | Zombies | Events lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 216.245.177.49:28015.

Which Rust version is PrimeCraze ZombieTown | PvE | Zombies | Events running?

PrimeCraze ZombieTown | PvE | Zombies | Events is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on PrimeCraze ZombieTown | PvE | Zombies | Events?

On average, the busiest point of its recent wipes drew 2 players. 23 hours after the latest wipe, the crowd peaked.

On what timetable does PrimeCraze ZombieTown | PvE | Zombies | Events run its wipes?

Once a month PrimeCraze ZombieTown | PvE | Zombies | Events wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 15 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on PrimeCraze ZombieTown | PvE | Zombies | Events mean?

Tags published by PrimeCraze ZombieTown | PvE | Zombies | Events and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts6 (Group limit): Teams are capped at 6 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does PrimeCraze ZombieTown | PvE | Zombies | Events appear?

The Rust Server Trends lists that take in PrimeCraze ZombieTown | PvE | Zombies | Events are: Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto PrimeCraze ZombieTown | PvE | Zombies | Events?

To join, enter client.connect 216.245.177.49:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://primecrazezt.com.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts6

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players The server has 30 slots.
ts6
Group limit Teams are capped at 6 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.