Rust Server TrendsSeismic network · station log
Recording Stations11,898 Players102,237 Active3,978 Wipes · 3 h333 48 h

Station XX-14004 · recording

RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES

Online 216.245.177.33:28015 checked 9m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,004
top 63%
Last wipe
27d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-14004 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap
0.8 daysbetween real wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 13:39 UTC27d ago M0.0rising 2 – running 1
Thu 1 Oct, 18:07 UTC FW27d ago M0.5rising 3 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 55 on average
39/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average
31/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average
27/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 36 on average
71/ 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average
23/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
14/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

The procedural map on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is size 4,250 with seed 2045858959, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

You will find no gather rate in the name of RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. The group limit is 10 players. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

At this moment, RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES records 0 players across 30 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES rank against other Rust servers?

Over the last seven days, RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES recorded enough player hours to reach #14,004 worldwide, placing it in the top 63% of all ranked servers.

Server facts

How reliably does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES stay online?

Right now, you can reach RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. Going by the uptime figure it reports, it restarted about 8 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES perform under load?

Across the last 48 hours it averaged 48 server fps, with a floor of 36. The world held up to 118,015 entities at its peak, buildings and deployables included. Memory use peaked at 4,768 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES run from?

A region is not published by RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 216.245.177.33:28015.

Which Rust version is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES running?

RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is running Rust network protocol 2634 and build 166586 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

The recent wipes averaged a busiest count of 2 players. 1 hours into the latest wipe, the crowd reached its peak.

On what timetable does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES run its wipes?

Once a month RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 4 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES mean?

These are the tags RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): The server has 30 slots; ts10 (Group limit): The team limit is 10; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES appear?

These Rust Server Trends lists include RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

To join, enter client.connect 216.245.177.33:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^m,^p,gmrust,cs166586,ts10,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp30
Max players The server has 30 slots.
ts10
Group limit The team limit is 10.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.