Station US-1257 · recording
[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid
Online NA · us1 208.103.169.73:28010 checked 11m ago
- Players now
- 7/ 50
- 14% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 6
- peak 16
- Rank
- #1,257
- top 6% · #182 in NA
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 7of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −5into Wed 03:00 UTC
- Peak · 48 h
- 16most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
- wipe-day peak
- 31players, last three wipes
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 31, 9 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW27d ago | M1.4▲rising | 31 | – | running | 5 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?
At size 5,200, the map on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is custom and its published file can be downloaded from this page.
Which settings and rules apply on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?
Its name points to a gather rate of 5x on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid. At the game's default, groups can have up to 8 players. roleplay is the game mode, roleplay rules with towns and jobs. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?
7 of the 50 slots on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid are filled right now. Across seven days this server recorded an average of 6 players and a peak of 16. The last 48 hours show their highest activity at 01:00 UTC, averaging 14 players.
How does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid rank against other Rust servers?
[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is #182 in North America and #1,257 worldwide on the past week's player hours, within the top 6% of ranked servers.
Server facts
How reliably does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid stay online?
As recorded now, [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is running. Going by the uptime figure it reports, it restarted about 6 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid hold a steady tick rate?
Its average server fps over the last 48 hours was 40, and it never dropped below 36. At its highest, it carried 178,895 entities: buildings, deployables and the world's other contents. It reached a ceiling of 7,278 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid hosted?
Its region code is us1, and [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid lists itself in North America with the NA tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 208.103.169.73:28010.
Which Rust version is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid running?
Rust network protocol 2635 and build 168909 on Linux is what [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?
31 players, on average, was the busiest crowd at its recent wipes. 9 hours after the latest wipe, the crowd peaked.
On what timetable does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid run its wipes?
At the force wipe each month [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 1 hours is how long the current world has been running.
Lists and tags
What do the server tags on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid mean?
The game's server browser reads the tags [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): You'll see it listed with the region code us1; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid appear?
These Rust Server Trends lists include [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid: 5x Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live, Rust PvE servers, Rust roleplay server trends, Rust zombie servers, by recorded population and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.
Which person or group runs [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?
One operator most likely runs these: [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid and 4 other servers we track, all publishing a rustdecay.com hostname.
Join the server
What steps get you onto [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?
Enter client.connect 208.103.169.73:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://rustdecay.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
