Station US-1358 · recording
[US] RustDecay PVE 200x Relax & Build - No Kill No Raid
Online NA · us5 91.229.114.72:28010 checked 2h ago
- Players now
- 2/ 50
- 4% full
- Motion · 24 h
- M0.6▼falling
- −4 players on the day
- 7-day average
- 5
- peak 18
- Rank
- #1,358
- top 6% · #200 in NA
- Last wipe
- 12d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 50 slots
- Motion · 24 h
- M0.6▼falling−4 players
- Sharpest hour
- −3into Tue 01:00 UTC
- Peak · 48 h
- 10most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 11% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 14players, last three wipes
- crowd held
- 50%else halves by day 12
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 15d 3hThu 12 Nov, 22:11 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
- 43d 3hThu 10 Dec, 22:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 22:11 UTC12d ago | M0.8▲rising | 14 | – | running | 7 | |
| Thu 1 Oct, 19:01 UTC FW27d ago | M0.9▲rising | 15 | held half | 14.1 days | 7 | |
| Thu 17 Sep, 22:12 UTC40d ago | M0.8▲rising | 14 | halved by day 12 | 13.9 days | 8 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US] RustDecay PVE 200x Relax & Build - No Kill No Raid?
At size 5,200, the map on [US] RustDecay PVE 200x Relax & Build - No Kill No Raid is custom and its published file can be downloaded from this page.
Which settings and rules apply on [US] RustDecay PVE 200x Relax & Build - No Kill No Raid?
200x gather is what [US] RustDecay PVE 200x Relax & Build - No Kill No Raid runs, judging by its name. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on [US] RustDecay PVE 200x Relax & Build - No Kill No Raid right now?
A reading taken now shows 2 players on [US] RustDecay PVE 200x Relax & Build - No Kill No Raid, which has 50 slots. The seven-day average is 5 players, with a peak of 18. The last 48 hours show their highest activity at 00:00 UTC, averaging 8 players.
How does [US] RustDecay PVE 200x Relax & Build - No Kill No Raid rank against other Rust servers?
[US] RustDecay PVE 200x Relax & Build - No Kill No Raid is #200 in North America and #1,358 worldwide on the past week's player hours, within the top 6% of ranked servers.
Operator and location
How reliably does [US] RustDecay PVE 200x Relax & Build - No Kill No Raid stay online?
Right now, you can reach [US] RustDecay PVE 200x Relax & Build - No Kill No Raid. The uptime it reports puts its last restart about 5 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [US] RustDecay PVE 200x Relax & Build - No Kill No Raid perform under load?
Across the last 48 hours it averaged 40 server fps, with a floor of 40. The world held up to 152,255 entities at its peak, buildings and deployables included. Its highest memory use was 5,428 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [US] RustDecay PVE 200x Relax & Build - No Kill No Raid hosted?
The NA tag puts [US] RustDecay PVE 200x Relax & Build - No Kill No Raid in North America, and the region code it publishes is us5. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 91.229.114.72:28010.
Which Rust version is [US] RustDecay PVE 200x Relax & Build - No Kill No Raid running?
On Linux, [US] RustDecay PVE 200x Relax & Build - No Kill No Raid runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [US] RustDecay PVE 200x Relax & Build - No Kill No Raid?
The recent wipes averaged a busiest count of 14 players. The peak on the most recent wipe came 23 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 12.
On what timetable does [US] RustDecay PVE 200x Relax & Build - No Kill No Raid run its wipes?
every 4 weeks on Thursday at 22:11 UTC is how [US] RustDecay PVE 200x Relax & Build - No Kill No Raid wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 12 days 20 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on [US] RustDecay PVE 200x Relax & Build - No Kill No Raid mean?
These are the tags [US] RustDecay PVE 200x Relax & Build - No Kill No Raid publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): Region code: us5; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US] RustDecay PVE 200x Relax & Build - No Kill No Raid appear?
You will find [US] RustDecay PVE 200x Relax & Build - No Kill No Raid on the following Rust Server Trends lists: Rust servers above 10x gather rate, Modded Rust servers, tracked live, Rust build and creative servers, live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Who is behind [US] RustDecay PVE 200x Relax & Build - No Kill No Raid?
The same operator most likely runs [US] RustDecay PVE 200x Relax & Build - No Kill No Raid and the 4 other servers we track that also publish a rustdecay.com hostname.
Connecting
What steps get you onto [US] RustDecay PVE 200x Relax & Build - No Kill No Raid?
You can connect by pressing F1 in Rust and typing client.connect 91.229.114.72:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
