Station UK-2813 · recording
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2
Online EU · uk1 194.69.160.32:28015 checked 10m ago
- Players now
- 2/ 100
- 2% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #2,813
- top 13% · #1061 in EU
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 100 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −2into Mon 00:00 UTC
- Peak · 48 h
- 5most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
- wipe-day peak
- 7players, last three wipes
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW26d ago | M0.6▲rising | 7 | – | running | 3 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
The procedural map on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 is size 5,096 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Monsters Land.
Which settings and rules apply on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
10x gather is what [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 runs, judging by its name. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
2 of the 100 slots on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 are filled right now. The seven-day average is 1 players, with a peak of 6. The last 48 hours show their highest activity at 23:00 UTC, averaging 5 players.
How does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 rank against other Rust servers?
The last seven days of player hours place [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 at #2,813, in the top 13% of all ranked servers and #1,061 in Europe.
Server facts
How reliably does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 stay online?
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 is up at the moment. Its reported uptime points to a restart about 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 163, or 97% of the time. 23 September 2026 is when Rust Server Trends first recorded it.
Does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 hold a steady tick rate?
Its average server fps over the last 48 hours was 77, and it never dropped below 8. The world held up to 125,348 entities at its peak, buildings and deployables included. It reached a ceiling of 4,610 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 hosted?
Its region code is uk1, and [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 lists itself in Europe with the EU tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 194.69.160.32:28015 is the address it uses.
Which Rust version is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 running?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
7 players, on average, was the busiest crowd at its recent wipes. 22 hours into the latest wipe, the crowd reached its peak.
How often does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 wipe, and on which days?
The force wipe is the only wipe [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 2 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 mean?
These are the tags [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): Region code: uk1; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 appear?
The Rust Server Trends lists that take in [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 are: 10x Rust servers, EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
How to join
What steps get you onto [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
You can connect by pressing F1 in Rust and typing client.connect 194.69.160.32:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.