Station EU-2087 · recording
CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|
Online EU 185.180.2.23:28203 checked 12m ago
- Players now
- 1/ 30
- 3% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 2
- peak 11
- Rank
- #2,087
- top 9% · #806 in EU
- Last wipe
- 21d ago
- monthly schedule
- Next wipe
- 7d 10h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −4into Tue 18:00 UTC
- Peak · 48 h
- 9most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
- usual gap
- 5.9 daysbetween real wipes
- wipe-day peak
- 12players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 16:13 UTC21d ago | M0.9▲rising | 10 | – | running | 2 | |
| Thu 1 Oct, 18:53 UTC FW27d ago | M1.1▲rising | 14 | held half | 5.9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?
The procedural map on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| is size 5,000 with seed 2128749943, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?
5x gather is what CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| runs, judging by its name. At the game's default, groups can have up to 8 players. In build & creative mode, sandbox construction without gathering. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| right now?
1 of the 30 slots on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| are filled right now. Across seven days this server recorded an average of 2 players and a peak of 11. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 7 players.
How does CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| rank against other Rust servers?
The last seven days of player hours place CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| at #2,087, in the top 9% of all ranked servers and #806 in Europe.
Operator and location
How reliably does CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| stay online?
Right now, you can reach CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|. Its reported uptime points to a restart about 3 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| hold a steady tick rate?
The 48-hour average is 60 server fps; 20 is the lowest observed. At its highest, it carried 213,188 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,931 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| run from?
In Europe CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.180.2.23:28203 is the address it uses.
Which Rust version is CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| running?
On Linux, CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?
On average, the busiest point of its recent wipes drew 12 players. The peak on the most recent wipe came 22 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
On what timetable does CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| run its wipes?
The force wipe is the only wipe CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 21 days 16 hours. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| mean?
Tags published by CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^k (Build server): Design and practise your bases here; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| appear?
You will find CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| on the following Rust Server Trends lists: 5x Rust servers, EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Connecting
What steps get you onto CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?
You can connect by pressing F1 in Rust and typing client.connect 185.180.2.23:28203 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.