Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players43,541 Active3,049 Wipes · 3 h97 48 h

Station EU-2087 · recording

CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|

Online EU 185.180.2.23:28203 checked 12m ago

5x monthly wipes moddedoxidepve
Connect
Players now
1/ 30
3% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 11
Rank
#2,087
top 9% · #806 in EU
Last wipe
21d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-2087 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 30 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−4into Tue 18:00 UTC
Peak · 48 h
9most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02.557.51009:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap
5.9 daysbetween real wipes
wipe-day peak
12players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 16:13 UTC21d ago M0.9rising 10 – running 2
Thu 1 Oct, 18:53 UTC FW27d ago M1.1rising 14 held half 5.9 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 EU · groups of 8+ · 10x · monthly · 1 on average
0/ 100
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
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BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
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Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?

The procedural map on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| is size 5,000 with seed 2128749943, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?

5x gather is what CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| runs, judging by its name. At the game's default, groups can have up to 8 players. In build & creative mode, sandbox construction without gathering. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| right now?

1 of the 30 slots on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| are filled right now. Across seven days this server recorded an average of 2 players and a peak of 11. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 7 players.

How does CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| rank against other Rust servers?

The last seven days of player hours place CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| at #2,087, in the top 9% of all ranked servers and #806 in Europe.

Operator and location

How reliably does CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| stay online?

Right now, you can reach CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|. Its reported uptime points to a restart about 3 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| hold a steady tick rate?

The 48-hour average is 60 server fps; 20 is the lowest observed. At its highest, it carried 213,188 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,931 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| run from?

In Europe CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.180.2.23:28203 is the address it uses.

Which Rust version is CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| running?

On Linux, CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?

On average, the busiest point of its recent wipes drew 12 players. The peak on the most recent wipe came 22 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| run its wipes?

The force wipe is the only wipe CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 21 days 16 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| mean?

Tags published by CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^k (Build server): Design and practise your bases here; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| appear?

You will find CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| on the following Rust Server Trends lists: 5x Rust servers, EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Connecting

What steps get you onto CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?

You can connect by pressing F1 in Rust and typing client.connect 185.180.2.23:28203 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^k,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players Slots: 30.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^k
Build server Design and practise your bases here.
^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.