Station US-1784 · recording
RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]
Online NA · us1 205.178.168.83:28010 checked 8m ago
- Players now
- 5/ 50
- 10% full
- Motion · 24 h
- M0.5▲rising
- +3 players on the day
- 7-day average
- 3
- peak 10
- Rank
- #1,784
- top 8% · #272 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 5of 50 slots
- Motion · 24 h
- M0.5▲rising+3 players
- Sharpest hour
- +5into Wed 19:00 UTC
- Peak · 48 h
- 7most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- wipe-day peak
- 11players, last three wipes
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 29 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:26 UTC FW27d ago | M1.0▲rising | 11 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
The custom map on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] is size 5,200, and the published file downloads from this page.
Which settings and rules apply on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
Its name points to a gather rate of 10x on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]. The group limit is 8 players, the game's default. It plays in roleplay mode, rules for roleplay, with towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
At this moment, RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] records 5 players across 50 slots. Across seven days this server recorded an average of 3 players and a peak of 10. The busiest point in the last 48 hours came at 20:00 UTC, averaging 6 players.
How does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] rank against other Rust servers?
The last seven days of player hours place RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] at #1,784, in the top 8% of all ranked servers and #272 in North America.
Server facts
How reliably does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] stay online?
Right now, you can reach RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]. The uptime it reports puts its last restart about 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] hold a steady tick rate?
Across the last 48 hours it averaged 40 server fps, with a floor of 31. The world held up to 129,307 entities at its peak, buildings and deployables included. Memory use peaked at 5,178 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] hosted?
Its region code is us1, and RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] lists itself in North America with the NA tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 205.178.168.83:28010.
What build of Rust does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] use?
Rust network protocol 2635 and build 168909 on Linux is what RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
The recent wipes averaged a busiest count of 11 players. The peak on the most recent wipe came 29 hours after the wipe.
On what timetable does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] run its wipes?
Once a month RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 3 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] mean?
Tags published by RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus1 (Region code): The region code for this server is us1; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] appear?
These Rust Server Trends lists include RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]: 10x Rust servers, Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends, Rust zombie servers, by recorded population and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Who is behind RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
The same operator most likely runs RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] and the 4 other servers we track that also publish a rustdecay.com hostname.
Join the server
How do you connect to RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
To join, enter client.connect 205.178.168.83:28010 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://store.rustdecay.com.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
