Rust Server TrendsSeismic network · station log
Recording Stations11,751 Players55,890 Active3,402 Wipes · 3 h132 48 h

Station US-1784 · recording

RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]

Online NA · us1 205.178.168.83:28010 checked 8m ago

10x monthly wipes moddedoxidepve
Connect
Players now
5/ 50
10% full
Motion · 24 h
M0.5rising
+3 players on the day
7-day average
3
peak 10
Rank
#1,784
top 8% · #272 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station US-1784 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
5of 50 slots
Motion · 24 h
M0.5rising+3 players
Sharpest hour
+5into Wed 19:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246800:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak
11players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 29 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:26 UTC FW27d ago M1.0rising 11 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
10X PVE Grown Folks Gaming NA · groups of 8+ · 10x · monthly · 3 on average
3/ 100
Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases NA · groups of 8+ · 10x · monthly · 2 on average
2/ 45
[US] SLAYERS.GG 10x PVE Zombies|Legendary Weapons|Planes|Fun|Xp NA · groups of 10+ · 10x · monthly · 1 on average
5/ 100
{USA} Rusting Away {10X} Pure PVE Zombies Kits|Boss Monsters|Ev NA · groups of 8+ · 10x · monthly · 1 on average
3/ 50
GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa NA · groups of 15+ · 15x · monthly · 44 on average
50/ 115
[US] SLAYERS.GG 100x PVE Zombies|Legendary Weapons|Planes|Xp|TP NA · groups of 16+ · 100x · monthly · 9 on average
13/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?

The custom map on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] is size 5,200, and the published file downloads from this page.

Which settings and rules apply on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?

Its name points to a gather rate of 10x on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]. The group limit is 8 players, the game's default. It plays in roleplay mode, rules for roleplay, with towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?

At this moment, RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] records 5 players across 50 slots. Across seven days this server recorded an average of 3 players and a peak of 10. The busiest point in the last 48 hours came at 20:00 UTC, averaging 6 players.

How does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] rank against other Rust servers?

The last seven days of player hours place RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] at #1,784, in the top 8% of all ranked servers and #272 in North America.

Server facts

How reliably does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] stay online?

Right now, you can reach RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]. The uptime it reports puts its last restart about 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] hold a steady tick rate?

Across the last 48 hours it averaged 40 server fps, with a floor of 31. The world held up to 129,307 entities at its peak, buildings and deployables included. Memory use peaked at 5,178 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] hosted?

Its region code is us1, and RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] lists itself in North America with the NA tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 205.178.168.83:28010.

What build of Rust does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] use?

Rust network protocol 2635 and build 168909 on Linux is what RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?

The recent wipes averaged a busiest count of 11 players. The peak on the most recent wipe came 29 hours after the wipe.

On what timetable does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] run its wipes?

Once a month RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 3 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] mean?

Tags published by RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus1 (Region code): The region code for this server is us1; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] appear?

These Rust Server Trends lists include RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]: 10x Rust servers, Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends, Rust zombie servers, by recorded population and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Who is behind RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?

The same operator most likely runs RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] and the 4 other servers we track that also publish a rustdecay.com hostname.

Join the server

How do you connect to RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?

To join, enter client.connect 205.178.168.83:28010 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://store.rustdecay.com.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2635,^m,^r,NA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rus1
Region code The region code for this server is us1.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Other

rustmaps
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.