Rust Server TrendsSeismic network · station log
Recording Stations11,880 Players98,236 Active3,914 Wipes · 3 h395 48 h

Station NA-2280 · recording

Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases

Online NA 138.28.27.37:28039 checked 10m ago

10x monthly wipes moddedcarbonpve
Connect
Players now
0/ 45
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 8
Rank
#2,280
top 10% · #363 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-2280 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 45 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Thu 01:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak
7players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:37 UTC FW27d ago M0.8rising 7 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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2/ 50
10X PVE Grown Folks Gaming NA · groups of 8+ · 10x · monthly · 3 on average
2/ 100
[US] SLAYERS.GG 10x PVE Zombies|Legendary Weapons|Planes|Fun|Xp NA · groups of 10+ · 10x · monthly · 1 on average
2/ 100
{USA} Rusting Away {10X} Pure PVE Zombies Kits|Boss Monsters|Ev NA · groups of 8+ · 10x · monthly · 1 on average
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GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa NA · groups of 15+ · 15x · monthly · 46 on average
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[US] SLAYERS.GG 100x PVE Zombies|Legendary Weapons|Planes|Xp|TP NA · groups of 16+ · 100x · monthly · 9 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?

Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases runs a procedural map of size 5,000 with seed 1634457805, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?

10x gather is what Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases runs, judging by its name. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?

At this moment, Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases records 0 players across 45 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 8. The last 48 hours show their highest activity at 02:00 UTC, averaging 6 players.

How does Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases rank against other Rust servers?

For player hours across the last seven days, Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases takes #2,280 overall and #363 in North America, inside the top 10% of all ranked servers.

Server details

How reliably does Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases stay online?

As recorded now, Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases is running. The uptime it reports puts its last restart about 7 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases perform under load?

Across the last 48 hours it averaged 60 server fps, with a floor of 13. Buildings, deployables and all the rest of the world's entities brought it to a high of 272,379. Its highest memory use was 6,812 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases hosted?

With its NA tag, Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 138.28.27.37:28039 is the address it uses.

Which Rust version is Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases running?

Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?

7 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 4 hours after the wipe.

How often does Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases wipe, and on which days?

Once a month Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 21 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases mean?

These are the tags Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp45 (Max players): Slots: 45; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases appear?

The Rust Server Trends lists that take in Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases are: 10x Rust servers, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Join the server

What steps get you onto Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?

You can connect by pressing F1 in Rust and typing client.connect 138.28.27.37:28039 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://rustreloaded10x.tip4serv.com.

Instrument codes

Server tags

what each one means

Published as mp45,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp45
Max players Slots: 45.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.