Station EA-15503 · no signal
[JPN] Best Tokyo Rusty 20X resources Redemption PVE
Offline EA 203.10.98.63:49035 checked 37d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,503
- top 67% · #472 in EA
- Last wipe
- 41d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 83% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [JPN] Best Tokyo Rusty 20X resources Redemption PVE?
The procedural map on [JPN] Best Tokyo Rusty 20X resources Redemption PVE is size 5,000 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on [JPN] Best Tokyo Rusty 20X resources Redemption PVE?
20x gather is what [JPN] Best Tokyo Rusty 20X resources Redemption PVE runs, judging by its name. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on [JPN] Best Tokyo Rusty 20X resources Redemption PVE?
No players are recorded on [JPN] Best Tokyo Rusty 20X resources Redemption PVE at this moment; it is offline, and the last sighting was 37 days 3 hours ago.
How does [JPN] Best Tokyo Rusty 20X resources Redemption PVE rank against other Rust servers?
The last seven days of player hours place [JPN] Best Tokyo Rusty 20X resources Redemption PVE at #15,503, in the top 67% of all ranked servers and #472 in Asia.
Server details
How reliably does [JPN] Best Tokyo Rusty 20X resources Redemption PVE stay online?
As recorded now, [JPN] Best Tokyo Rusty 20X resources Redemption PVE is not reachable, the last contact having been 37 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 18 September 2026 is when Rust Server Trends first recorded it.
Which region does [JPN] Best Tokyo Rusty 20X resources Redemption PVE run from?
The EA tag is how [JPN] Best Tokyo Rusty 20X resources Redemption PVE lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 203.10.98.63:49035.
What build of Rust does [JPN] Best Tokyo Rusty 20X resources Redemption PVE use?
On Windows, [JPN] Best Tokyo Rusty 20X resources Redemption PVE runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does [JPN] Best Tokyo Rusty 20X resources Redemption PVE wipe, and on which days?
The rhythm of [JPN] Best Tokyo Rusty 20X resources Redemption PVE cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 41 days 4 hours.
Server tags
What do the server tags on [JPN] Best Tokyo Rusty 20X resources Redemption PVE mean?
Tags published by [JPN] Best Tokyo Rusty 20X resources Redemption PVE and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [JPN] Best Tokyo Rusty 20X resources Redemption PVE appear?
You will find [JPN] Best Tokyo Rusty 20X resources Redemption PVE on the following Rust Server Trends lists: Rust servers above 10x gather rate, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
How to join
How do you connect to [JPN] Best Tokyo Rusty 20X resources Redemption PVE?
Enter client.connect 203.10.98.63:49035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.