Rust Server TrendsSeismic network · station log
Recording Stations11,863 Players104,004 Active3,955 Wipes · 3 h547 48 h

Station EA-1329 · recording

[SEA] CrustyRusty | 10x PvE

Online EA 15.235.160.5:28115 checked 13m ago

10x weekly wipes moddedcarbonpve
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.6falling
−4 players on the day
7-day average
5
peak 18
Rank
#1,329
top 6% · #133 in EA
Last wipe
6d ago
weekly schedule
Next wipe
15h
Fri 30 Oct, 11:10 UTC
Seismic record · station EA-1329 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.6falling−4 players
Sharpest hour
−8into Thu 16:00 UTC
Peak · 48 h
14most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:10 UTC, in 15h. Every Friday at 11:10 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
15players, last three wipes
crowd held
80%else halves by day 5

Coming wipes

  1. 15hFri 30 Oct, 11:10 UTC
  2. 6d 23hThu 5 Nov, 19:00 UTCFW
  3. 7d 15hFri 6 Nov, 11:10 UTC
  4. 14d 15hFri 13 Nov, 11:10 UTC
  5. 21d 15hFri 20 Nov, 11:10 UTC
  6. 28d 15hFri 27 Nov, 11:10 UTC
  7. 34d 23hThu 3 Dec, 19:00 UTCFW
  8. 35d 15hFri 4 Dec, 11:10 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 11:10 UTC6d ago M1.2rising 16 – running 0
Fri 16 Oct, 11:10 UTC13d ago M0.8rising 11 held half 7 days 5
Fri 9 Oct, 11:10 UTC20d ago M1.2rising 17 held half 7 days 0
Thu 1 Oct, 19:11 UTC FW28d ago M1.3rising 19 held half 7.7 days 0
Fri 25 Sep, 11:10 UTC34d ago M1.3rising 25 halved by day 5 6.3 days 5
Fri 18 Sep, 11:09 UTC41d ago M1.3rising 19 held half 7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] MALAYSIAN LEGION X5 PVE WIPE (25/10) EA · groups of 8+ · 5x · weekly · 5 on average
3/ 50
[SEA] UncrustedRusty | x10 PvE EA · groups of 8+ · 10x · biweekly · 2 on average
3/ 60
[SEA]Singapore PVEx20 10/23/26 SkillTree Events EA · groups of 8+ · weekly · 6 on average
2/ 50
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| EU · groups of 10+ · 10x · weekly · 6 on average
8/ 200
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M EA · groups of 8+ · 5x · monthly · 5 on average
0/ 100
JP ともすけサーバー  5x Raidable Bases | Bosses EA · groups of 8+ · 5x · monthly · 3 on average
0/ 20
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [SEA] CrustyRusty | 10x PvE?

The procedural map on [SEA] CrustyRusty | 10x PvE is size 4,250 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on [SEA] CrustyRusty | 10x PvE?

Its name points to a gather rate of 10x on [SEA] CrustyRusty | 10x PvE. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on [SEA] CrustyRusty | 10x PvE?

1 of the 50 slots on [SEA] CrustyRusty | 10x PvE are filled right now. Across seven days this server recorded an average of 5 players and a peak of 18. Averaged over the last 48 hours, the busiest hour was 14:00 UTC at 12 players.

How does [SEA] CrustyRusty | 10x PvE rank against other Rust servers?

For player hours across the last seven days, [SEA] CrustyRusty | 10x PvE takes #1,329 overall and #133 in Asia, inside the top 6% of all ranked servers.

Operator and location

How reliably does [SEA] CrustyRusty | 10x PvE stay online?

Right now, you can reach [SEA] CrustyRusty | 10x PvE. The uptime it reports puts its last restart about 20 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [SEA] CrustyRusty | 10x PvE perform under load?

Across the last 48 hours it averaged 59 server fps, with a floor of 53. The world held up to 211,534 entities at its peak, buildings and deployables included. Memory use peaked at 7,015 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [SEA] CrustyRusty | 10x PvE hosted?

The EA tag is how [SEA] CrustyRusty | 10x PvE lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 15.235.160.5:28115.

Which Rust version is [SEA] CrustyRusty | 10x PvE running?

Rust network protocol 2635 and build 168909 on Linux is what [SEA] CrustyRusty | 10x PvE runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [SEA] CrustyRusty | 10x PvE?

On average, the busiest point of its recent wipes drew 15 players. 5 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 80% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.

On what timetable does [SEA] CrustyRusty | 10x PvE run its wipes?

The wipe rhythm at [SEA] CrustyRusty | 10x PvE is every Friday at 11:10 UTC. The date of its next wipe is Friday 30 October at 11:10 UTC. It has run its current world for 6 days 8 hours. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on [SEA] CrustyRusty | 10x PvE mean?

These are the tags [SEA] CrustyRusty | 10x PvE publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EA (East Asia): East Asia is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [SEA] CrustyRusty | 10x PvE appear?

You will find [SEA] CrustyRusty | 10x PvE on the following Rust Server Trends lists: 10x Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

How to join

What steps get you onto [SEA] CrustyRusty | 10x PvE?

You can connect by pressing F1 in Rust and typing client.connect 15.235.160.5:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://crustyrusty.net/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,EA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes happen weekly.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.