Station EA-2486 · recording
[SEA] UncrustedRusty | x10 PvE
Online EA 15.235.232.241:28015 checked 1h ago
- Players now
- 1/ 60
- 2% full
- Motion · 24 h
- M0.0▼falling
- +0 players on the day
- 7-day average
- 2
- peak 8
- Rank
- #2,486
- top 11% · #251 in EA
- Last wipe
- 6d ago
- biweekly schedule
- Next wipe
- 8d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 60 slots
- Motion · 24 h
- M0.0▼falling+0 players
- Sharpest hour
- −4into Wed 17:00 UTC
- Peak · 48 h
- 7most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 45% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
- usual gap
- 20.4 daysbetween real wipes
- wipe-day peak
- 18players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 21d 9hThu 19 Nov, 04:22 UTC
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 28 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 04:22 UTC6d ago | M0.9▲rising | 8 | – | running | 0 | |
| Thu 1 Oct, 18:29 UTC FW27d ago | M1.4▲rising | 27 | halved by day 2 | 20.4 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [SEA] UncrustedRusty | x10 PvE?
The procedural map on [SEA] UncrustedRusty | x10 PvE is size 3,500 with seed 538134383, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [SEA] UncrustedRusty | x10 PvE?
10x gather is what [SEA] UncrustedRusty | x10 PvE runs, judging by its name. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on [SEA] UncrustedRusty | x10 PvE?
1 of the 60 slots on [SEA] UncrustedRusty | x10 PvE are filled right now. The seven-day average is 2 players, with a peak of 8. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 6 players.
How does [SEA] UncrustedRusty | x10 PvE rank against other Rust servers?
For player hours across the last seven days, [SEA] UncrustedRusty | x10 PvE takes #2,486 overall and #251 in Asia, inside the top 11% of all ranked servers.
Operator and location
How reliably does [SEA] UncrustedRusty | x10 PvE stay online?
[SEA] UncrustedRusty | x10 PvE is up at the moment. Its reported uptime points to a restart about 3 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 140, or 83% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does [SEA] UncrustedRusty | x10 PvE hold a steady tick rate?
Across the last 48 hours it averaged 207 server fps, with a floor of 125. The world held up to 78,895 entities at its peak, buildings and deployables included. It reached a ceiling of 4,721 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [SEA] UncrustedRusty | x10 PvE run from?
With its EA tag, [SEA] UncrustedRusty | x10 PvE lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 15.235.232.241:28015 is the address it uses.
Which Rust version is [SEA] UncrustedRusty | x10 PvE running?
On Windows, [SEA] UncrustedRusty | x10 PvE runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [SEA] UncrustedRusty | x10 PvE?
18 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 28 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
How often does [SEA] UncrustedRusty | x10 PvE wipe, and on which days?
Its schedule cannot be confirmed, as too few of [SEA] UncrustedRusty | x10 PvE's wipes are on record; the prediction follows its tag instead. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 6 days 13 hours is how long the current world has been running. Its tags state that it wipes every two weeks.
Tags
What do the server tags on [SEA] UncrustedRusty | x10 PvE mean?
Tags published by [SEA] UncrustedRusty | x10 PvE and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp60 (Max players): The server has 60 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): East Asia is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [SEA] UncrustedRusty | x10 PvE appear?
These Rust Server Trends lists include [SEA] UncrustedRusty | x10 PvE: 10x Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
Connecting
How do you connect to [SEA] UncrustedRusty | x10 PvE?
Enter client.connect 15.235.232.241:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.