Rust Server TrendsSeismic network · station log
Recording Stations11,869 Players90,153 Active3,832 Wipes · 3 h374 48 h

Station OC-11735 · no signal

WE NEED A LABOTOMY

Offline OC 202.128.116.128:28090 checked 30d ago

monthly wipes vanillacarbonpve
Connect
Players now
3/ 50
6% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#11,735
top 49% · #180 in OC
Last wipe
30d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-11735 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
3of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 49% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 29 Sep, 08:19 UTC30d ago M0.0rising 3 – running 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding OC · groups of 8+ · monthly · 11 on average
8/ 200
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome OC · groups of 8+ · monthly · 4 on average
1/ 50
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. OC · groups of 8+ · monthly · 3 on average
2/ 30
AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY OC · groups of 8+ · monthly · 2 on average
1/ 50
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing OC · groups of 8+ · monthly · 13 on average
8/ 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event OC · groups of 8+ · monthly · 7 on average
9/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on WE NEED A LABOTOMY?

The procedural map on WE NEED A LABOTOMY is size 5,000 with seed 490134109, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on WE NEED A LABOTOMY?

The name of WE NEED A LABOTOMY gives no gather rate. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. The server browser lists it under Community, as a community server. Carbon is the plugin framework it runs. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on WE NEED A LABOTOMY right now?

WE NEED A LABOTOMY is not responding at this moment and is offline, last seen 30 days 3 hours ago.

How does WE NEED A LABOTOMY rank against other Rust servers?

The last seven days of player hours place WE NEED A LABOTOMY at #11,735, in the top 49% of all ranked servers and #180 in Oceania.

Server details

How reliably does WE NEED A LABOTOMY stay online?

No contact with WE NEED A LABOTOMY right now, and the last recorded contact was 30 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 29 September 2026.

Which region does WE NEED A LABOTOMY run from?

The OC tag is how WE NEED A LABOTOMY lists itself in Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 202.128.116.128:28090 is the address it uses.

What build of Rust does WE NEED A LABOTOMY use?

On Windows, WE NEED A LABOTOMY runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on WE NEED A LABOTOMY?

The recent wipes averaged a busiest count of 3 players. The peak on the most recent wipe came 2 hours after the wipe.

How often does WE NEED A LABOTOMY wipe, and on which days?

At the force wipe each month WE NEED A LABOTOMY wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 30 days 4 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on WE NEED A LABOTOMY mean?

These are the tags WE NEED A LABOTOMY publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^y (Carbon): Carbon is the plugin framework running here; OC (Oceania): In the server browser it appears under Oceania. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does WE NEED A LABOTOMY appear?

You will find WE NEED A LABOTOMY on the following Rust Server Trends lists: Oceania Rust servers, live, Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to WE NEED A LABOTOMY?

To join, enter client.connect 202.128.116.128:28090 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^y,^m,^v,OC,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^y
Carbon Carbon is the plugin framework running here.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.