Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players35,442 Active2,860 Wipes · 3 h74 48 h

Station UK-4773 · recording

.

Online EU · uk1 194.69.160.95:28099 checked 10m ago

moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#4,773
top 21% · #1649 in EU
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station UK-4773 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 09:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 12:51 UTC4d ago M0.0steady 2 – running 2
Thu 22 Oct, 10:08 UTC6d ago M0.3rising 2 held half 2.1 days 0
Sun 18 Oct, 00:37 UTC11d ago M0.0rising 2 held half 4.4 days 1
Fri 16 Oct, 23:43 UTC12d ago M0.0steady 1 – 1 days 1
Tue 13 Oct, 13:16 UTC15d ago M0.3rising 2 held half 3.4 days 0
Mon 12 Oct, 19:47 UTC16d ago M0.3rising 3 – 0.7 days 1
Mon 12 Oct, 13:23 UTC16d ago M0.6rising 4 – 0.3 days 0
Sun 11 Oct, 17:44 UTC17d ago M0.6rising 4 – 0.8 days 0
Sat 10 Oct, 16:38 UTC18d ago M0.0rising 2 – 1 days 1
Fri 9 Oct, 13:37 UTC19d ago M0.0rising 2 – 1.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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14/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
17/ 50
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on .?

The procedural map on . is size 5,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name discord.gg/xterium.

Which settings and rules apply on .?

You will find no gather rate in the name of .. Groups hold up to 8 players, which is the default for the game. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on .?

A reading taken now shows 0 players on ., which has 100 slots. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 1 players.

How does . rank against other Rust servers?

The last seven days of player hours place . at #4,773, in the top 21% of all ranked servers and #1,649 in Europe.

Server facts

How reliably does . stay online?

. is up at the moment. The uptime it reports puts its last restart about 47 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

How well does . perform under load?

The 48-hour average is 60 server fps; 60 is the lowest observed. The world held up to 1,592 entities at its peak, buildings and deployables included. Its highest memory use was 2,305 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does . run from?

The EU tag puts . in Europe, and the region code it publishes is uk1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 194.69.160.95:28099.

Which Rust version is . running?

. is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on .?

On average, the busiest point of its recent wipes drew 2 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does . run its wipes?

No next wipe can be predicted for ., which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 4 days 17 hours.

Server tags

What do the server tags on . mean?

Tags published by . and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): You'll see it listed with the region code uk1; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does . appear?

You will find . on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Who is behind .?

The same operator most likely runs . and the 18 other servers we track that also publish a joinmyga.me hostname.

Join the server

What steps get you onto .?

To join, enter client.connect 194.69.160.95:28099 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/xterium is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^e,^d,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$ruk1
Region code You'll see it listed with the region code uk1.

Gameplay

^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.
^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.