Station UK-4773 · recording
.
Online EU · uk1 194.69.160.95:28099 checked 10m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #4,773
- top 21% · #1649 in EU
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 09:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 12:51 UTC4d ago | M0.0■steady | 2 | – | running | 2 | |
| Thu 22 Oct, 10:08 UTC6d ago | M0.3▲rising | 2 | held half | 2.1 days | 0 | |
| Sun 18 Oct, 00:37 UTC11d ago | M0.0▲rising | 2 | held half | 4.4 days | 1 | |
| Fri 16 Oct, 23:43 UTC12d ago | M0.0■steady | 1 | – | 1 days | 1 | |
| Tue 13 Oct, 13:16 UTC15d ago | M0.3▲rising | 2 | held half | 3.4 days | 0 | |
| Mon 12 Oct, 19:47 UTC16d ago | M0.3▲rising | 3 | – | 0.7 days | 1 | |
| Mon 12 Oct, 13:23 UTC16d ago | M0.6▲rising | 4 | – | 0.3 days | 0 | |
| Sun 11 Oct, 17:44 UTC17d ago | M0.6▲rising | 4 | – | 0.8 days | 0 | |
| Sat 10 Oct, 16:38 UTC18d ago | M0.0▲rising | 2 | – | 1 days | 1 | |
| Fri 9 Oct, 13:37 UTC19d ago | M0.0▲rising | 2 | – | 1.1 days | 1 | |
| Fri 2 Oct, 06:04 UTC27d ago | M0.0■steady | 0 | – | 7.3 days | 0 | |
| Tue 29 Sep, 15:54 UTC29d ago | M0.0▲rising | 1 | held half | 2.6 days | 0 | |
| Sat 26 Sep, 18:21 UTC32d ago | M0.0▲rising | 2 | held half | 2.9 days | 1 | |
| Thu 17 Sep, 10:51 UTC41d ago | M0.0▲rising | 1 | halved by day 1 | 9.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on .?
The procedural map on . is size 5,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name discord.gg/xterium.
Which settings and rules apply on .?
You will find no gather rate in the name of .. Groups hold up to 8 players, which is the default for the game. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on .?
A reading taken now shows 0 players on ., which has 100 slots. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 1 players.
How does . rank against other Rust servers?
The last seven days of player hours place . at #4,773, in the top 21% of all ranked servers and #1,649 in Europe.
Server facts
How reliably does . stay online?
. is up at the moment. The uptime it reports puts its last restart about 47 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
How well does . perform under load?
The 48-hour average is 60 server fps; 60 is the lowest observed. The world held up to 1,592 entities at its peak, buildings and deployables included. Its highest memory use was 2,305 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does . run from?
The EU tag puts . in Europe, and the region code it publishes is uk1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 194.69.160.95:28099.
Which Rust version is . running?
. is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on .?
On average, the busiest point of its recent wipes drew 2 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
On what timetable does . run its wipes?
No next wipe can be predicted for ., which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 4 days 17 hours.
Server tags
What do the server tags on . mean?
Tags published by . and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): You'll see it listed with the region code uk1; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does . appear?
You will find . on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Who is behind .?
The same operator most likely runs . and the 18 other servers we track that also publish a joinmyga.me hostname.
Join the server
What steps get you onto .?
To join, enter client.connect 194.69.160.95:28099 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/xterium is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
