Station US-5076 · recording
BunnieBee's
Online 91.229.114.137:28083 checked 12m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #5,076
- top 23%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Wed 22:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, and #318 of the quad servers (top 39%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 43 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 02:42 UTC26d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on BunnieBee's?
Generated by the game, the map on BunnieBee's is procedural, size 3,500 with seed 2021. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on BunnieBee's?
You will find no gather rate in the name of BunnieBee's. You can have up to 4 players in a group (quad). softcore is the game mode, A gentler Facepunch mode: part of your loot stays with you. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on BunnieBee's right now?
At this moment, BunnieBee's records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. Averaged over the last 48 hours, the busiest hour was 22:00 UTC at 2 players.
How does BunnieBee's rank against other Rust servers?
On player hours for the past week, BunnieBee's sits at #5,076, which puts it inside the top 23% of every ranked server. Within quad, it places #318.
Server facts
How reliably does BunnieBee's stay online?
Right now, you can reach BunnieBee's. The uptime it reports puts its last restart about 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 2 October 2026 it was recorded for the first time by Rust Server Trends.
Does BunnieBee's hold a steady tick rate?
The 48-hour average is 111 server fps; 80 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 73,859. Memory use peaked at 2,630 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is BunnieBee's hosted?
No region is published by BunnieBee's, whose region code is us5. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 91.229.114.137:28083 is the address it uses.
Which Rust version is BunnieBee's running?
BunnieBee's is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on BunnieBee's?
3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 43 hours after the wipe.
On what timetable does BunnieBee's run its wipes?
The rhythm of BunnieBee's cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 26 days 8 hours is how long the current world has been running.
Tags
What do the server tags on BunnieBee's mean?
The game's server browser reads the tags BunnieBee's publishes: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp100 (Max players): 100 slots are available; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus5 (Region code): Region code: us5; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does BunnieBee's appear?
These Rust Server Trends lists include BunnieBee's: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.
Who is behind BunnieBee's?
One operator most likely runs these: BunnieBee's and 18 other servers we track, all publishing a joinmyga.me hostname.
Join the server
What steps get you onto BunnieBee's?
Enter client.connect 91.229.114.137:28083 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.