Rust Server TrendsSeismic network · station log
Recording Stations11,663 Players33,677 Active2,838 Wipes · 3 h84 48 h

Station NA-2490 · recording

The Crucible |US|PvE

Online NA 191.101.233.112:28015 checked 12m ago

monthly wipes vanillaoxidepve
Connect
Players now
2/ 120
2% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
2
peak 9
Rank
#2,490
top 11% · #399 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-2490 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 120 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−2into Wed 03:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246804:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak
11players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 7 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago M1.0rising 11 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average
59/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
32/ 200
Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average
9/ 100
MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average
7/ 50
[US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 11 on average
6/ 150
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average
7/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on The Crucible |US|PvE?

Generated by the game, the map on The Crucible |US|PvE is procedural, size 4,000 with seed 863951188. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on The Crucible |US|PvE?

You will find no gather rate in the name of The Crucible |US|PvE. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on The Crucible |US|PvE?

A reading taken now shows 2 players on The Crucible |US|PvE, which has 120 slots. The seven-day average is 2 players, with a peak of 9. The busiest point in the last 48 hours came at 01:00 UTC, averaging 4 players.

How does The Crucible |US|PvE rank against other Rust servers?

The Crucible |US|PvE is #399 in North America and #2,490 worldwide on the past week's player hours, within the top 11% of ranked servers.

Server details

How reliably does The Crucible |US|PvE stay online?

Right now, you can reach The Crucible |US|PvE. Going by the uptime figure it reports, it restarted about 8 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does The Crucible |US|PvE hold a steady tick rate?

Its average server fps over the last 48 hours was 35, and it never dropped below 3. At its highest, it carried 107,469 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,822 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is The Crucible |US|PvE hosted?

With its NA tag, The Crucible |US|PvE lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 191.101.233.112:28015.

What build of Rust does The Crucible |US|PvE use?

The Crucible |US|PvE is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on The Crucible |US|PvE?

On average, the busiest point of its recent wipes drew 11 players. 7 hours into the latest wipe, the crowd reached its peak.

How often does The Crucible |US|PvE wipe, and on which days?

Once a month The Crucible |US|PvE wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 9 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on The Crucible |US|PvE mean?

These are the tags The Crucible |US|PvE publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp120 (Max players): The server has 120 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does The Crucible |US|PvE appear?

These Rust Server Trends lists include The Crucible |US|PvE: Rust community servers without the side modes, Rust PvE servers, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto The Crucible |US|PvE?

You can connect by pressing F1 in Rust and typing client.connect 191.101.233.112:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/6J6jqbKyns.

Instrument codes

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode You'll find standard Rust survival here.
mp120
Max players The server has 120 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.