Rust Server TrendsSeismic network · station log
Recording Stations11,803 Players71,182 Active3,639 Wipes · 3 h205 48 h

Station XX-16924 · no signal

Chori & Wine PVE | La Venganza de Nipur

Offline 190.174.151.177:28015 checked 30d ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
0/ 25
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,924
top 71%
Last wipe
55d ago
monthly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-16924 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 25 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
27/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average
29/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average
18/ 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average
42/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average
57/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
9/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Chori & Wine PVE | La Venganza de Nipur?

The procedural map on Chori & Wine PVE | La Venganza de Nipur is size 4,250 with seed 1070596442, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Chori & Wine PVE | La Venganza de Nipur?

The name of Chori & Wine PVE | La Venganza de Nipur gives no gather rate. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Chori & Wine PVE | La Venganza de Nipur?

A reading taken now finds Chori & Wine PVE | La Venganza de Nipur offline; the most recent activity was 30 days 15 hours ago.

How does Chori & Wine PVE | La Venganza de Nipur rank against other Rust servers?

Over the last seven days, Chori & Wine PVE | La Venganza de Nipur recorded enough player hours to reach #16,924 worldwide, placing it in the top 71% of all ranked servers.

Server details

How reliably does Chori & Wine PVE | La Venganza de Nipur stay online?

As recorded now, Chori & Wine PVE | La Venganza de Nipur is not reachable, the last contact having been 30 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Chori & Wine PVE | La Venganza de Nipur hosted?

Nothing about a region comes from Chori & Wine PVE | La Venganza de Nipur. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 190.174.151.177:28015.

Which Rust version is Chori & Wine PVE | La Venganza de Nipur running?

Rust network protocol 2633 and build 162929 on Windows is what Chori & Wine PVE | La Venganza de Nipur runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Chori & Wine PVE | La Venganza de Nipur run its wipes?

From the force wipe the next wipe of Chori & Wine PVE | La Venganza de Nipur is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 55 days 18 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Chori & Wine PVE | La Venganza de Nipur mean?

These are the tags Chori & Wine PVE | La Venganza de Nipur publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp25 (Max players): Slots: 25; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Chori & Wine PVE | La Venganza de Nipur appear?

You will find Chori & Wine PVE | La Venganza de Nipur on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto Chori & Wine PVE | La Venganza de Nipur?

To join, enter client.connect 190.174.151.177:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/7U585Ew8TJ.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp25
Max players Slots: 25.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs162929
Build It runs game build 162929.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.