Rust Server TrendsSeismic network · station log
Recording Stations11,837 Players92,814 Active3,817 Wipes · 3 h496 48 h

Station XX-15506 · no signal

Chori & Wine PVE | La Venganza de Nipur

Offline 190.174.146.84:28015 checked 38d ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
5/ 25
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,506
top 67%
Last wipe
55d ago
monthly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15506 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
5of 25 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
59/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 48 on average
43/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average
34/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 37 on average
100/ 125
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 34 on average
26/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 33 on average
19/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Chori & Wine PVE | La Venganza de Nipur?

Chori & Wine PVE | La Venganza de Nipur runs a procedural map of size 4,250 with seed 1070596442, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Chori & Wine PVE | La Venganza de Nipur?

No gather rate appears in the name of Chori & Wine PVE | La Venganza de Nipur. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Chori & Wine PVE | La Venganza de Nipur right now?

Chori & Wine PVE | La Venganza de Nipur is not responding at this moment and is offline, last seen 38 days 23 hours ago.

How does Chori & Wine PVE | La Venganza de Nipur rank against other Rust servers?

On player hours for the past week, Chori & Wine PVE | La Venganza de Nipur sits at #15,506, which puts it inside the top 67% of every ranked server.

Server facts

How reliably does Chori & Wine PVE | La Venganza de Nipur stay online?

As recorded now, Chori & Wine PVE | La Venganza de Nipur is not reachable, the last contact having been 38 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 16 September 2026 is when Rust Server Trends first recorded it.

Which region does Chori & Wine PVE | La Venganza de Nipur run from?

Nothing about a region comes from Chori & Wine PVE | La Venganza de Nipur. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 190.174.146.84:28015.

Which Rust version is Chori & Wine PVE | La Venganza de Nipur running?

Rust network protocol 2633 and build 162929 on Windows is what Chori & Wine PVE | La Venganza de Nipur runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Chori & Wine PVE | La Venganza de Nipur wipe, and on which days?

From the force wipe the next wipe of Chori & Wine PVE | La Venganza de Nipur is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 55 days 23 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on Chori & Wine PVE | La Venganza de Nipur mean?

Tags published by Chori & Wine PVE | La Venganza de Nipur and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp25 (Max players): The server has 25 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Chori & Wine PVE | La Venganza de Nipur appear?

The Rust Server Trends lists that take in Chori & Wine PVE | La Venganza de Nipur are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Chori & Wine PVE | La Venganza de Nipur?

Enter client.connect 190.174.146.84:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/7U585Ew8TJ.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp25
Max players The server has 25 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs162929
Build It runs game build 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.