Rust Server TrendsSeismic network · station log
Recording Stations11,851 Players94,129 Active3,887 Wipes · 3 h394 48 h

Station XX-9916 · no signal

Chori & Wine PVE | La Venganza de Nipur

Offline 190.174.139.112:28015 checked 14d ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
4/ 25
16% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#9,916
top 46%
Last wipe
24d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-9916 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
4of 25 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct17 Oct19 Oct21 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
34/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average
35/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average
28/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average
67/ 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average
39/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
8/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Chori & Wine PVE | La Venganza de Nipur?

Chori & Wine PVE | La Venganza de Nipur runs a procedural map of size 4,250 with seed 1393735046, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Chori & Wine PVE | La Venganza de Nipur?

No gather rate appears in the name of Chori & Wine PVE | La Venganza de Nipur. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Chori & Wine PVE | La Venganza de Nipur?

A reading taken now finds Chori & Wine PVE | La Venganza de Nipur offline; the most recent activity was 14 days 18 hours ago.

How does Chori & Wine PVE | La Venganza de Nipur rank against other Rust servers?

Over the last seven days, Chori & Wine PVE | La Venganza de Nipur recorded enough player hours to reach #9,916 worldwide, placing it in the top 46% of all ranked servers.

Server details

How reliably does Chori & Wine PVE | La Venganza de Nipur stay online?

Chori & Wine PVE | La Venganza de Nipur is down at the moment; the last recorded contact was 14 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 10 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Chori & Wine PVE | La Venganza de Nipur hosted?

No region is published by Chori & Wine PVE | La Venganza de Nipur. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 190.174.139.112:28015.

What build of Rust does Chori & Wine PVE | La Venganza de Nipur use?

Chori & Wine PVE | La Venganza de Nipur is running Rust network protocol 2634 and build 166652 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Chori & Wine PVE | La Venganza de Nipur wipe, and on which days?

From the force wipe the next wipe of Chori & Wine PVE | La Venganza de Nipur is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 24 days 18 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Chori & Wine PVE | La Venganza de Nipur mean?

These are the tags Chori & Wine PVE | La Venganza de Nipur publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Chori & Wine PVE | La Venganza de Nipur appear?

These Rust Server Trends lists include Chori & Wine PVE | La Venganza de Nipur: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto Chori & Wine PVE | La Venganza de Nipur?

To join, enter client.connect 190.174.139.112:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/7U585Ew8TJ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,^m,^v,^p,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp25
Max players Slots: 25.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.