Rust Server TrendsSeismic network · station log
Recording Stations11,894 Players99,159 Active3,939 Wipes · 3 h396 48 h

Station XX-16781 · no signal

Chori & Wine PVE | La Venganza de Nipur

Offline 190.174.125.244:28015 checked 29d ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
0/ 25
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,781
top 70%
Last wipe
55d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-16781 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 25 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
37/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average
33/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average
28/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average
75/ 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average
32/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
15/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Chori & Wine PVE | La Venganza de Nipur?

Chori & Wine PVE | La Venganza de Nipur runs a procedural map of size 4,250 with seed 1070596442, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Chori & Wine PVE | La Venganza de Nipur?

No gather rate appears in the name of Chori & Wine PVE | La Venganza de Nipur. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Chori & Wine PVE | La Venganza de Nipur?

Chori & Wine PVE | La Venganza de Nipur is not responding at this moment and is offline, last seen 29 days 1 hours ago.

How does Chori & Wine PVE | La Venganza de Nipur rank against other Rust servers?

On player hours for the past week, Chori & Wine PVE | La Venganza de Nipur sits at #16,781, which puts it inside the top 70% of every ranked server.

Server details

How reliably does Chori & Wine PVE | La Venganza de Nipur stay online?

Chori & Wine PVE | La Venganza de Nipur is down at the moment; the last recorded contact was 29 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.

Where in the world is Chori & Wine PVE | La Venganza de Nipur hosted?

A region is not published by Chori & Wine PVE | La Venganza de Nipur. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 190.174.125.244:28015 is the address it uses.

What build of Rust does Chori & Wine PVE | La Venganza de Nipur use?

Chori & Wine PVE | La Venganza de Nipur is running Rust network protocol 2633 and build 162929 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Chori & Wine PVE | La Venganza de Nipur wipe, and on which days?

An estimate from the force wipe gives Chori & Wine PVE | La Venganza de Nipur's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 55 days 22 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Chori & Wine PVE | La Venganza de Nipur mean?

The game's server browser reads the tags Chori & Wine PVE | La Venganza de Nipur publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp25 (Max players): Slots: 25; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Chori & Wine PVE | La Venganza de Nipur appear?

The Rust Server Trends lists that take in Chori & Wine PVE | La Venganza de Nipur are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to Chori & Wine PVE | La Venganza de Nipur?

Enter client.connect 190.174.125.244:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/7U585Ew8TJ.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp25
Max players Slots: 25.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs162929
Build Game build: 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.