Rust Server TrendsSeismic network · station log
Recording Stations11,835 Players97,516 Active3,868 Wipes · 3 h532 48 h

Station XX-226 · recording

RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East

Online 185.189.255.248:35000 checked 8m ago

duo moddedoxide
Connect
Players now
150/ 160
94% full
Motion · 24 h
M1.0falling
−9 players on the day
7-day average
85
peak 164
Rank
#226
top 1%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-226 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
150of 160 slots
Motion · 24 h
M1.0falling−9 players
Sharpest hour
+48into Thu 12:00 UTC
Peak · 48 h
158most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
05010015020021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

020040060080021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 1% of all ranked servers, and #19 of the duo servers (top 4%). Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 11:58 UTC8h ago – – – – – 85
Wed 28 Oct, 11:58 UTC1d ago – – – – – 106
Tue 27 Oct, 11:57 UTC2d ago – – – – – 96
Mon 26 Oct, 11:57 UTC3d ago – – – – – 73
Sun 25 Oct, 11:57 UTC4d ago – – – – – 146
Sat 24 Oct, 12:02 UTC5d ago – – – – – 32
Sat 24 Oct, 11:58 UTC5d ago – – – – – 111
Fri 23 Oct, 11:57 UTC6d ago – – – – – 63
Thu 22 Oct, 11:58 UTC7d ago – – – – – 88
Wed 21 Oct, 11:58 UTC8d ago – – – – – 75
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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70/ 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets EU · groups of 10+ · 36 on average
72/ 200
US Hub 01 EU · groups of 1000+ · 13 on average
0/ 3300
UKN.GG - EU Training Grounds - Main 2 EU · groups of 500+ · 13 on average
24/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East?

RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East runs a procedural map of size 4,500 with seed 1, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East?

You will find no gather rate in the name of RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East. You can have up to 2 players in a group (duo). minigames & battle royale is the game mode, parkour, Bedwars, battle royale and arenas. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East right now?

At this moment, RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East records 150 players across 160 slots. Across seven days this server recorded an average of 85 players and a peak of 164. The last 48 hours show their highest activity at 17:00 UTC, averaging 154 players.

How does RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East rank against other Rust servers?

On player hours for the past week, RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East sits at #226, which puts it inside the top 1% of every ranked server. The ranking for duo puts it at #19.

Server facts

How reliably does RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East stay online?

As recorded now, RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East is running. The uptime it reports puts its last restart about 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 2 October 2026 is when Rust Server Trends first recorded it.

How well does RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East perform under load?

Its average server fps over the last 48 hours was 405, and it never dropped below 190. Buildings, deployables and all the rest of the world's entities brought it to a high of 82,111. Its highest memory use was 4,185 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East hosted?

Its name points to Europe, but RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.189.255.248:35000.

What build of Rust does RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East use?

On Windows, RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East wipe, and on which days?

No wipe schedule is kept by RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East, which makes a new world every few hours. None of those resets counts as a wipe.

Lists and tags

What do the server tags on RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East mean?

Tags published by RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp160 (Max players): Slots: 160; ts2 (Group limit): Teams are capped at 2 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^j (Battle royale): Fight while the zone closes in, after looting up; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East appear?

These Rust Server Trends lists include RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East: Duo Rust servers, group limit 2, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours; Players now: At least 100; Average players: 50+ on average.

Join the server

How do you connect to RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East?

You can connect by pressing F1 in Rust and typing client.connect 185.189.255.248:35000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://row.gamestores.app/.

Instrument codes

Server tags

what each one means

Published as mp160,ptrak,$r?,v2635,^e,^j,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp160
Max players Slots: 160.
ts2
Group limit Teams are capped at 2 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.
^j
Battle royale Fight while the zone closes in, after looting up.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.