Station XX-15425 · recording
TRUST | PVE x1.5 | Events | Monthly
Online 178.72.145.115:28300 checked 8m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,425
- top 69%
- Last wipe
- 54d ago
- monthly schedule
- Next wipe
- 8d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on TRUST | PVE x1.5 | Events | Monthly?
TRUST | PVE x1.5 | Events | Monthly runs a procedural map of size 3,500 with seed 20260903, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on TRUST | PVE x1.5 | Events | Monthly?
Going by its name, TRUST | PVE x1.5 | Events | Monthly runs 1.5x gather. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on TRUST | PVE x1.5 | Events | Monthly?
At this moment, TRUST | PVE x1.5 | Events | Monthly records 0 players across 50 slots. Averaged across the last seven days, the population was 0 players.
How does TRUST | PVE x1.5 | Events | Monthly rank against other Rust servers?
The last seven days of player hours place TRUST | PVE x1.5 | Events | Monthly at #15,425, in the top 69% of all ranked servers.
Operator and location
How reliably does TRUST | PVE x1.5 | Events | Monthly stay online?
Right now, you can reach TRUST | PVE x1.5 | Events | Monthly. Its reported uptime points to a restart about 18 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does TRUST | PVE x1.5 | Events | Monthly hold a steady tick rate?
Across the last 48 hours it averaged 205 server fps, with a floor of 175. The world held up to 66,384 entities at its peak, buildings and deployables included. Its highest memory use was 7,018 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does TRUST | PVE x1.5 | Events | Monthly run from?
A region is not published by TRUST | PVE x1.5 | Events | Monthly. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 178.72.145.115:28300.
What build of Rust does TRUST | PVE x1.5 | Events | Monthly use?
Rust network protocol 2633 and build 162929 on Linux is what TRUST | PVE x1.5 | Events | Monthly runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does TRUST | PVE x1.5 | Events | Monthly run its wipes?
From the force wipe the next wipe of TRUST | PVE x1.5 | Events | Monthly is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 54 days 10 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on TRUST | PVE x1.5 | Events | Monthly mean?
These are the tags TRUST | PVE x1.5 | Events | Monthly publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TRUST | PVE x1.5 | Events | Monthly appear?
These Rust Server Trends lists include TRUST | PVE x1.5 | Events | Monthly: 1.5x Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1.5x.
How to join
What steps get you onto TRUST | PVE x1.5 | Events | Monthly?
To join, enter client.connect 178.72.145.115:28300 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
