Rust Server TrendsSeismic network · station log
Recording Stations11,855 Players81,723 Active3,800 Wipes · 3 h365 48 h

Station XX-14332 · recording

Tims Place PVE Test Server

Online 168.100.162.53:28915 checked 9m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,332
top 64%
Last wipe
11d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-14332 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap
1 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 12:25 UTC11d ago M0.0rising 1 – running 0
Sun 18 Oct, 01:29 UTC11d ago M0.0rising 1 – 0.5 days 0
Tue 13 Oct, 22:07 UTC15d ago M0.0steady 0 – 4.1 days 0
Fri 9 Oct, 21:32 UTC19d ago M0.0rising 1 halved by day 2 4 days 0
Thu 8 Oct, 21:28 UTC20d ago M0.0steady 0 – 1 days 0
Wed 7 Oct, 20:00 UTC21d ago M0.0steady 0 – 1.1 days 0
Tue 6 Oct, 23:00 UTC22d ago M0.0steady 0 – 0.9 days 0
Thu 1 Oct, 18:55 UTC FW27d ago M0.3rising 3 halved by day 1 5.2 days 1
Thu 1 Oct, 11:50 UTC28d ago M0.5rising 3 – 0.3 days 0
Sun 27 Sep, 15:13 UTC31d ago M0.0rising 1 halved by day 1 3.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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18/ 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
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BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
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CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average
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BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY groups of 10+ · monthly · 2 on average
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Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Tims Place PVE Test Server?

Tims Place PVE Test Server runs a procedural map of size 6,000 with seed 1, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on Tims Place PVE Test Server?

You will find no gather rate in the name of Tims Place PVE Test Server. 25 players is the most a group can hold. In build & creative mode, no gathering, only sandbox building. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Tims Place PVE Test Server right now?

0 of the 20 slots on Tims Place PVE Test Server are filled right now. The seven-day average is 0 players, with a peak of 1.

How does Tims Place PVE Test Server rank against other Rust servers?

On player hours for the past week, Tims Place PVE Test Server sits at #14,332, which puts it inside the top 64% of every ranked server.

Server facts

How reliably does Tims Place PVE Test Server stay online?

As recorded now, Tims Place PVE Test Server is running. Going by the uptime figure it reports, it restarted about 2 hours ago. 149 of 168 hours in the last 7 full days were up time, 89% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Tims Place PVE Test Server perform under load?

Across the last 48 hours it averaged 60 server fps, with a floor of 60. At its highest, it carried 316,864 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,886 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Tims Place PVE Test Server hosted?

No region is published by Tims Place PVE Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 168.100.162.53:28915.

What build of Rust does Tims Place PVE Test Server use?

Tims Place PVE Test Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Tims Place PVE Test Server?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

How often does Tims Place PVE Test Server wipe, and on which days?

Once a month Tims Place PVE Test Server wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 11 days 2 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Tims Place PVE Test Server mean?

Tags published by Tims Place PVE Test Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): Slots: 20; ts25 (Group limit): The team limit is 25; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Tims Place PVE Test Server appear?

You will find Tims Place PVE Test Server on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connecting

How do you connect to Tims Place PVE Test Server?

To join, enter client.connect 168.100.162.53:28915 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^m,^c,^p,gmrust,cs168909,ts25,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players Slots: 20.
ts25
Group limit The team limit is 25.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^c
Creative No gathering here: it's sandbox building, so build what you want.
^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.