Station XX-14332 · recording
Tims Place PVE Test Server
Online 168.100.162.53:28915 checked 9m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,332
- top 64%
- Last wipe
- 11d ago
- monthly schedule
- Next wipe
- 7d 3h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 12:25 UTC11d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sun 18 Oct, 01:29 UTC11d ago | M0.0▲rising | 1 | – | 0.5 days | 0 | |
| Tue 13 Oct, 22:07 UTC15d ago | M0.0■steady | 0 | – | 4.1 days | 0 | |
| Fri 9 Oct, 21:32 UTC19d ago | M0.0▲rising | 1 | halved by day 2 | 4 days | 0 | |
| Thu 8 Oct, 21:28 UTC20d ago | M0.0■steady | 0 | – | 1 days | 0 | |
| Wed 7 Oct, 20:00 UTC21d ago | M0.0■steady | 0 | – | 1.1 days | 0 | |
| Tue 6 Oct, 23:00 UTC22d ago | M0.0■steady | 0 | – | 0.9 days | 0 | |
| Thu 1 Oct, 18:55 UTC FW27d ago | M0.3▲rising | 3 | halved by day 1 | 5.2 days | 1 | |
| Thu 1 Oct, 11:50 UTC28d ago | M0.5▲rising | 3 | – | 0.3 days | 0 | |
| Sun 27 Sep, 15:13 UTC31d ago | M0.0▲rising | 1 | halved by day 1 | 3.9 days | 0 | |
| Sat 26 Sep, 23:22 UTC32d ago | M0.3▲rising | 2 | – | 0.7 days | 0 | |
| Thu 24 Sep, 01:55 UTC35d ago | M0.0■steady | 0 | – | 2.9 days | 0 | |
| Thu 17 Sep, 01:30 UTC42d ago | M0.0▲rising | 1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Tims Place PVE Test Server?
Tims Place PVE Test Server runs a procedural map of size 6,000 with seed 1, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on Tims Place PVE Test Server?
You will find no gather rate in the name of Tims Place PVE Test Server. 25 players is the most a group can hold. In build & creative mode, no gathering, only sandbox building. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Tims Place PVE Test Server right now?
0 of the 20 slots on Tims Place PVE Test Server are filled right now. The seven-day average is 0 players, with a peak of 1.
How does Tims Place PVE Test Server rank against other Rust servers?
On player hours for the past week, Tims Place PVE Test Server sits at #14,332, which puts it inside the top 64% of every ranked server.
Server facts
How reliably does Tims Place PVE Test Server stay online?
As recorded now, Tims Place PVE Test Server is running. Going by the uptime figure it reports, it restarted about 2 hours ago. 149 of 168 hours in the last 7 full days were up time, 89% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Tims Place PVE Test Server perform under load?
Across the last 48 hours it averaged 60 server fps, with a floor of 60. At its highest, it carried 316,864 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,886 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Tims Place PVE Test Server hosted?
No region is published by Tims Place PVE Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 168.100.162.53:28915.
What build of Rust does Tims Place PVE Test Server use?
Tims Place PVE Test Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Tims Place PVE Test Server?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
How often does Tims Place PVE Test Server wipe, and on which days?
Once a month Tims Place PVE Test Server wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 11 days 2 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on Tims Place PVE Test Server mean?
Tags published by Tims Place PVE Test Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): Slots: 20; ts25 (Group limit): The team limit is 25; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Tims Place PVE Test Server appear?
You will find Tims Place PVE Test Server on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connecting
How do you connect to Tims Place PVE Test Server?
To join, enter client.connect 168.100.162.53:28915 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.