Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h50 48 h

Station XX-15373 · no signal

Custom Aim Train

Offline 159.89.110.216:28015 checked 4d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,373
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15373 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct11 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets NA · groups of 8+ · 4 on average
0/ 16
Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 4 on average
0/ 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 4 on average
0/ 16
0/ 16
PVP Arena | Aimtrain groups of 8+ · 2 on average
0/ 40
MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average
9/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Custom Aim Train?

The map on Custom Aim Train is procedural, produced by the game.

Which settings and rules apply on Custom Aim Train?

No gather rate appears in the name of Custom Aim Train. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Player counts

What is the current population on Custom Aim Train?

A reading taken now finds Custom Aim Train offline; the most recent activity was 4 days 17 hours ago. The population averaged 0 players over the past week.

How does Custom Aim Train rank against other Rust servers?

Over the last seven days, Custom Aim Train recorded enough player hours to reach #15,373 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does Custom Aim Train stay online?

No contact with Custom Aim Train right now, and the last recorded contact was 4 days 17 hours ago. 2 of 168 hours in the last 7 full days were up time, 1% of the total. On 30 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Custom Aim Train run from?

No region is published by Custom Aim Train. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 159.89.110.216:28015.

Which Rust version is Custom Aim Train running?

Custom Aim Train is running Rust network protocol 2634 and build 166494 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Custom Aim Train?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does Custom Aim Train wipe, and on which days?

The force wipe is the only wipe Custom Aim Train takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days.

Tags

What do the server tags on Custom Aim Train mean?

These are the tags Custom Aim Train publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Custom Aim Train appear?

The Rust Server Trends lists that take in Custom Aim Train are: Rust aim training servers, live and Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Custom Aim Train?

Enter client.connect 159.89.110.216:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.