Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players51,773 Active3,164 Wipes · 3 h133 48 h

Station OC-15196 · no signal

[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep

Offline OC 157.211.6.163:28115 checked 12d ago

2x monthly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,196
top 70% · #187 in OC
Last wipe
27d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-15196 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing OC · groups of 8+ · monthly · 13 on average
21/ 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing OC · groups of 8+ · monthly · 10 on average
9/ 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event OC · groups of 8+ · monthly · 8 on average
11/ 100
[AU/NZ] Apocalyptia: Society Reborn 2.5x PvE | Quests | Events OC · groups of 8+ · 2.5x · monthly · 3 on average
8/ 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| OC · groups of 8+ · monthly · 2 on average
5/ 50
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk OC · groups of 8+ · 5x · monthly · 6 on average
11/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep uses a procedural map, which the game generates.

Which settings and rules apply on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

Going by its name, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep runs 2x gather. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

No players are recorded on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep at this moment; it is offline, and the last sighting was 12 days 7 hours ago.

How does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep rank against other Rust servers?

For player hours across the last seven days, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep takes #15,196 overall and #187 in Oceania, inside the top 70% of all ranked servers.

Server details

How reliably does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep stay online?

As recorded now, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep is not reachable, the last contact having been 12 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 16 October 2026 is when Rust Server Trends first recorded it.

Where in the world is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep hosted?

In Oceania [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep lists itself, with the tag OC. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.211.6.163:28115.

Which Rust version is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep running?

On Linux, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep wipe, and on which days?

An estimate from the force wipe gives [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 14 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep mean?

Tags published by [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): In the server browser it appears under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep appear?

These Rust Server Trends lists include [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep: 2x Rust servers, listed live, Oceania Rust servers, live, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

How to join

How do you connect to [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

You can connect by pressing F1 in Rust and typing client.connect 157.211.6.163:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.