Station OC-15196 · no signal
[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep
Offline OC 157.211.6.163:28115 checked 12d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,196
- top 70% · #187 in OC
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 9h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep uses a procedural map, which the game generates.
Which settings and rules apply on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
Going by its name, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep runs 2x gather. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
No players are recorded on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep at this moment; it is offline, and the last sighting was 12 days 7 hours ago.
How does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep rank against other Rust servers?
For player hours across the last seven days, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep takes #15,196 overall and #187 in Oceania, inside the top 70% of all ranked servers.
Server details
How reliably does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep stay online?
As recorded now, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep is not reachable, the last contact having been 12 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 16 October 2026 is when Rust Server Trends first recorded it.
Where in the world is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep hosted?
In Oceania [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep lists itself, with the tag OC. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.211.6.163:28115.
Which Rust version is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep running?
On Linux, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep wipe, and on which days?
An estimate from the force wipe gives [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 14 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep mean?
Tags published by [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): In the server browser it appears under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep appear?
These Rust Server Trends lists include [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep: 2x Rust servers, listed live, Oceania Rust servers, live, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How to join
How do you connect to [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?
You can connect by pressing F1 in Rust and typing client.connect 157.211.6.163:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.