Rust Server TrendsSeismic network · station log
Recording Stations11,602 Players40,013 Active2,858 Wipes · 3 h134 48 h

Station NA-16408 · no signal

Fun in the Sun (PVE)

Offline NA 156.236.84.50:28075 checked 28d ago

monthly wipes oxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,408
top 69% · #1629 in NA
Last wipe
56d ago
monthly schedule
Next wipe
6d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-16408 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 52 on average
34/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 30 on average
17/ 200
Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 12 on average
9/ 100
MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average
5/ 50
[US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 10 on average
6/ 150
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average
7/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Fun in the Sun (PVE)?

Generated by the game, the map on Fun in the Sun (PVE) is procedural, size 4,000 with seed 1214513. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Fun in the Sun (PVE)?

You will find no gather rate in the name of Fun in the Sun (PVE). The group limit is 20 players. pve is the game mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Fun in the Sun (PVE) right now?

Fun in the Sun (PVE) is not responding at this moment and is offline, last seen 28 days 15 hours ago.

How does Fun in the Sun (PVE) rank against other Rust servers?

The last seven days of player hours place Fun in the Sun (PVE) at #16,408, in the top 69% of all ranked servers and #1,629 in North America.

Server facts

How reliably does Fun in the Sun (PVE) stay online?

No contact with Fun in the Sun (PVE) right now, and the last recorded contact was 28 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Fun in the Sun (PVE) hosted?

The NA tag is how Fun in the Sun (PVE) lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 156.236.84.50:28075.

What build of Rust does Fun in the Sun (PVE) use?

On Linux, Fun in the Sun (PVE) runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Fun in the Sun (PVE) wipe, and on which days?

An estimate from the force wipe gives Fun in the Sun (PVE)'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 56 days 11 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Fun in the Sun (PVE) mean?

These are the tags Fun in the Sun (PVE) publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts20 (Group limit): Teams are capped at 20 players; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Fun in the Sun (PVE) appear?

The Rust Server Trends lists that take in Fun in the Sun (PVE) are: Rust community servers without the side modes, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Fun in the Sun (PVE)?

Enter client.connect 156.236.84.50:28075 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/rkFSsyuEGd is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,NA,^p,gmrust,cs165217,ts20,^o

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts20
Group limit Teams are capped at 20 players.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.