Rust Server TrendsSeismic network · station log
Recording Stations11,715 Players57,218 Active3,311 Wipes · 3 h174 48 h

Station NA-15338 · recording

Mutt Games

Online NA 15.204.95.88:28015 checked 9m ago

monthly wipes vanillapve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,338
top 69% · #1508 in NA
Last wipe
13d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15338 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 06:26 UTC13d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average
15/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
11/ 200
Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average
2/ 100
MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average
7/ 50
[US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 11 on average
0/ 150
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Mutt Games?

Generated by the game, the map on Mutt Games is procedural, size 2,000 with seed 6738. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Mutt Games?

You will find no gather rate in the name of Mutt Games. The group limit is 8 players, the game's default. In pve mode, no combat against other players. It is a community server, and the browser lists it under Community. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Mutt Games right now?

A reading taken now shows 0 players on Mutt Games, which has 100 slots. The seven-day average for this server is 0 players.

How does Mutt Games rank against other Rust servers?

Mutt Games is #1,508 in North America and #15,338 worldwide on the past week's player hours, within the top 69% of ranked servers.

Server details

How reliably does Mutt Games stay online?

As recorded now, Mutt Games is running. The uptime it reports puts its last restart about 6 days 2 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Mutt Games hold a steady tick rate?

Across the last 48 hours it averaged 186 server fps, with a floor of 152. The world held up to 14,979 entities at its peak, buildings and deployables included. Its highest memory use was 1,497 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Mutt Games hosted?

With its NA tag, Mutt Games lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 15.204.95.88:28015.

Which Rust version is Mutt Games running?

Rust network protocol 2635 and build 168909 on Linux is what Mutt Games runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Mutt Games?

On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does Mutt Games run its wipes?

The force wipe is the only wipe Mutt Games takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 13 days 4 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Mutt Games mean?

The game's server browser reads the tags Mutt Games publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Mutt Games appear?

You will find Mutt Games on the following Rust Server Trends lists: Rust community servers without the side modes, Rust PvE servers, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Join the server

How do you connect to Mutt Games?

Enter client.connect 15.204.95.88:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.