Rust Server TrendsSeismic network · station log
Recording Stations11,612 Players36,584 Active2,915 Wipes · 3 h70 48 h

Station XX-1098 · recording

[US West] Facepunch Premium 1

Online 148.113.198.88:28015 checked 13m ago

official monthly wipes vanillapremium
Connect
Players now
2/ 400
0% full
Motion · 24 h
M0.6falling
−4 players on the day
7-day average
8
peak 20
Rank
#1,098
top 5%
Last wipe
27d ago
monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1098 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 400 slots
Motion · 24 h
M0.6falling−4 players
Sharpest hour
−3into Thu 04:00 UTC
Peak · 48 h
15most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152008:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak
44players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 34 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago M1.6rising 44 – running 7

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 130 on average
56/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 112 on average
55/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 60 on average
36/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 36 on average
19/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 33 on average
20/ 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 31 on average
22/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US West] Facepunch Premium 1?

The procedural map on [US West] Facepunch Premium 1 is size 4,500 with seed 59873183, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [US West] Facepunch Premium 1?

You will find no gather rate in the name of [US West] Facepunch Premium 1. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The in-game Official tab of Rust carries it. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining is limited to players who have Rust's premium status. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on [US West] Facepunch Premium 1 right now?

A reading taken now shows 2 players on [US West] Facepunch Premium 1, which has 400 slots. The seven-day average is 8 players, with a peak of 20. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 13 players.

How does [US West] Facepunch Premium 1 rank against other Rust servers?

On player hours for the past week, [US West] Facepunch Premium 1 sits at #1,098, which puts it inside the top 5% of every ranked server.

Server details

How reliably does [US West] Facepunch Premium 1 stay online?

Right now, you can reach [US West] Facepunch Premium 1. Going by the uptime figure it reports, it restarted about 17 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [US West] Facepunch Premium 1 perform under load?

The 48-hour average is 231 server fps; 197 is the lowest observed. The world held up to 152,451 entities at its peak, buildings and deployables included. Its highest memory use was 6,255 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [US West] Facepunch Premium 1 hosted?

Its name points to North America, but [US West] Facepunch Premium 1 publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 148.113.198.88:28015.

What build of Rust does [US West] Facepunch Premium 1 use?

On Windows, [US West] Facepunch Premium 1 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [US West] Facepunch Premium 1?

The recent wipes averaged a busiest count of 44 players. The peak on the most recent wipe came 34 hours after the wipe.

On what timetable does [US West] Facepunch Premium 1 run its wipes?

Once a month [US West] Facepunch Premium 1 wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 13 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [US West] Facepunch Premium 1 mean?

These are the tags [US West] Facepunch Premium 1 publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp400 (Max players): Slots: 400; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): Joining is limited to players who have Rust's premium status; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US West] Facepunch Premium 1 appear?

The Rust Server Trends lists that take in [US West] Facepunch Premium 1 are: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [US West] Facepunch Premium 1?

Both [US West] Facepunch Premium 1 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

Join the server

How do you connect to [US West] Facepunch Premium 1?

Enter client.connect 148.113.198.88:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Joining is limited to players who have Rust's premium status.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust.
mp400
Max players Slots: 400.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.

Other

sc2
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.