Rust Server TrendsSeismic network · station log
Recording Stations11,658 Players48,164 Active3,140 Wipes · 3 h112 48 h

Station XX-995 · recording

[US West] Facepunch 2

Online 148.113.198.7:28015 checked 8m ago

official monthly wipes vanilla
Connect
Players now
3/ 400
1% full
Motion · 24 h
M0.4falling
−2 players on the day
7-day average
9
peak 23
Rank
#995
top 4%
Last wipe
27d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-995 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 400 slots
Motion · 24 h
M0.4falling−2 players
Sharpest hour
+4into Tue 22:00 UTC
Peak · 48 h
15most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152010:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak
29players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 35 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago M1.4rising 29 – running 4

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 129 on average
41/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 111 on average
51/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 60 on average
23/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 36 on average
13/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 33 on average
20/ 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 31 on average
12/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US West] Facepunch 2?

[US West] Facepunch 2 runs a procedural map of size 4,500 with seed 1946478515, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [US West] Facepunch 2?

You will find no gather rate in the name of [US West] Facepunch 2. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The in-game Official tab of Rust carries it. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [US West] Facepunch 2 right now?

At this moment, [US West] Facepunch 2 records 3 players across 400 slots. Across seven days this server recorded an average of 9 players and a peak of 23. The last 48 hours show their highest activity at 01:00 UTC, averaging 13 players.

How does [US West] Facepunch 2 rank against other Rust servers?

The last seven days of player hours place [US West] Facepunch 2 at #995, in the top 4% of all ranked servers.

Server details

How reliably does [US West] Facepunch 2 stay online?

Right now, you can reach [US West] Facepunch 2. The uptime it reports puts its last restart about 19 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [US West] Facepunch 2 hold a steady tick rate?

Its average server fps over the last 48 hours was 232, and it never dropped below 222. The world held up to 143,130 entities at its peak, buildings and deployables included. Memory use peaked at 6,010 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [US West] Facepunch 2 hosted?

The name of [US West] Facepunch 2 points to North America, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 148.113.198.7:28015 is the address it uses.

Which Rust version is [US West] Facepunch 2 running?

On Windows, [US West] Facepunch 2 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [US West] Facepunch 2?

29 players, on average, was the busiest crowd at its recent wipes. 35 hours into the latest wipe, the crowd reached its peak.

How often does [US West] Facepunch 2 wipe, and on which days?

The force wipe is the only wipe [US West] Facepunch 2 takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 15 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [US West] Facepunch 2 mean?

Tags published by [US West] Facepunch 2 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp400 (Max players): 400 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [US West] Facepunch 2 appear?

You will find [US West] Facepunch 2 on the following Rust Server Trends lists: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which person or group runs [US West] Facepunch 2?

The same operator most likely runs [US West] Facepunch 2 and the 124 other servers we track that also publish a playrust.com hostname.

Connecting

How do you connect to [US West] Facepunch 2?

You can connect by pressing F1 in Rust and typing client.connect 148.113.198.7:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp400
Max players 400 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Other

sc2
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.