Rust Server TrendsSeismic network · station log
Recording Stations11,736 Players71,890 Active3,632 Wipes · 3 h134 48 h

Station XX-15491 · no signal

[EU] Facepunch Win Test

Offline 148.113.198.75:28020 checked 40d ago

official monthly wipes vanilla
Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,491
top 69%
Last wipe
40d ago
monthly schedule
Next wipe
8d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15491 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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423/ 475
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average
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Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 129 on average
140/ 300
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average
130/ 175
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 42 on average
38/ 100
Aqua Rust | Vanilla Main | No BP Wipes | 50% upkeep EU · groups of 99+ · monthly · 40 on average
1/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] Facepunch Win Test?

[EU] Facepunch Win Test runs a procedural map of size 4,500 with seed 211649, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU] Facepunch Win Test?

No gather rate appears in the name of [EU] Facepunch Win Test. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It appears in the Official tab in the game. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [EU] Facepunch Win Test right now?

[EU] Facepunch Win Test is not responding at this moment and is offline, last seen 40 days 22 hours ago.

How does [EU] Facepunch Win Test rank against other Rust servers?

Over the last seven days, [EU] Facepunch Win Test recorded enough player hours to reach #15,491 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does [EU] Facepunch Win Test stay online?

As recorded now, [EU] Facepunch Win Test is not reachable, the last contact having been 40 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 17 September 2026 is when Rust Server Trends first recorded it.

Where in the world is [EU] Facepunch Win Test hosted?

Its name points to Europe, but [EU] Facepunch Win Test publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 148.113.198.75:28020.

What build of Rust does [EU] Facepunch Win Test use?

Rust network protocol 2633 and build 164530 on Windows is what [EU] Facepunch Win Test runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does [EU] Facepunch Win Test run its wipes?

An estimate from the force wipe gives [EU] Facepunch Win Test's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 40 days 23 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on [EU] Facepunch Win Test mean?

The game's server browser reads the tags [EU] Facepunch Win Test publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch Win Test appear?

The Rust Server Trends lists that take in [EU] Facepunch Win Test are: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [EU] Facepunch Win Test?

One operator most likely runs these: [EU] Facepunch Win Test and 124 other servers we track, all publishing a playrust.com hostname.

How to join

What steps get you onto [EU] Facepunch Win Test?

You can connect by pressing F1 in Rust and typing client.connect 148.113.198.75:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,^m,^v,^t,gmrust,cs164530,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build It runs game build 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.