Rust Server TrendsSeismic network · station log
Recording Stations11,814 Players74,934 Active3,774 Wipes · 3 h145 48 h

Station XX-1106 · recording

[US] Facepunch Small 1

Online 148.113.198.5:28015 checked 12m ago

official monthly wipes vanilla
Connect
Players now
9/ 300
3% full
Motion · 24 h
M0.2falling
−2 players on the day
7-day average
8
peak 17
Rank
#1,106
top 5%
Last wipe
26d ago
monthly schedule
Next wipe
8d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1106 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
9of 300 slots
Motion · 24 h
M0.2falling−2 players
Sharpest hour
+4into Mon 12:00 UTC
Peak · 48 h
14most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

wipe-day peak
16players, last three wipes

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW26d ago M1.1rising 16 – running 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average
129/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 116 on average
128/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 67 on average
44/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 41 on average
31/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 36 on average
30/ 150
Rusty Moose |US Small| NA · groups of 8+ · monthly · 35 on average
20/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [US] Facepunch Small 1?

[US] Facepunch Small 1 runs a procedural map of size 3,750 with seed 445179455, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [US] Facepunch Small 1?

You will find no gather rate in the name of [US] Facepunch Small 1. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It appears in the Official tab in the game. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on [US] Facepunch Small 1?

A reading taken now shows 9 players on [US] Facepunch Small 1, which has 300 slots. Across seven days this server recorded an average of 8 players and a peak of 17. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 12 players.

How does [US] Facepunch Small 1 rank against other Rust servers?

Over the last seven days, [US] Facepunch Small 1 recorded enough player hours to reach #1,106 worldwide, placing it in the top 5% of all ranked servers.

Server details

How reliably does [US] Facepunch Small 1 stay online?

[US] Facepunch Small 1 is up at the moment. The uptime it reports puts its last restart about 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does [US] Facepunch Small 1 hold a steady tick rate?

Across the last 48 hours it averaged 295 server fps, with a floor of 256. Buildings, deployables and all the rest of the world's entities brought it to a high of 96,555. Memory use peaked at 4,914 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [US] Facepunch Small 1 run from?

The name of [US] Facepunch Small 1 points to North America, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 148.113.198.5:28015.

Which Rust version is [US] Facepunch Small 1 running?

[US] Facepunch Small 1 is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [US] Facepunch Small 1?

16 players, on average, was the busiest crowd at its recent wipes. 24 hours after the latest wipe, the crowd peaked.

How often does [US] Facepunch Small 1 wipe, and on which days?

At the force wipe each month [US] Facepunch Small 1 wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 26 days 3 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on [US] Facepunch Small 1 mean?

Tags published by [US] Facepunch Small 1 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The server has 300 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [US] Facepunch Small 1 appear?

The Rust Server Trends lists that take in [US] Facepunch Small 1 are: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which person or group runs [US] Facepunch Small 1?

Both [US] Facepunch Small 1 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

Join the server

What steps get you onto [US] Facepunch Small 1?

Enter client.connect 148.113.198.5:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players The server has 300 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.