Rust Server TrendsSeismic network · station log
Recording Stations11,640 Players44,156 Active3,059 Wipes · 3 h105 48 h

Station NA-15491 · no signal

Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE |

Offline NA 144.48.106.178:28025 checked 36d ago

quad monthly wipes moddedoxidepve
Connect
Players now
0/ 30
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,491
top 67% · #1582 in NA
Last wipe
55d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15491 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 30 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers, top 80% in NA, and #612 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reforged Hybrid | PvE/PvP Zones | Zombies | Events NA · quad · monthly · 20 on average
3/ 140
1/ 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. NA · quad · monthly · 2 on average
0/ 50
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| NA · quad · 4x · monthly · 1 on average
0/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
28/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average
26/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE |?

Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE | runs a procedural map of size 4,500 with seed 1476260937, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE |?

You will find no gather rate in the name of Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE |. You can have up to 4 players in a group (quad). In pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE | right now?

No players are recorded on Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE | at this moment; it is offline, and the last sighting was 36 days 1 hours ago.

How does Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE | rank against other Rust servers?

For player hours across the last seven days, Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE | takes #15,491 overall and #1,582 in North America, inside the top 67% of all ranked servers. It sits at #612 among quad servers.

Server details

How reliably does Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE | stay online?

As recorded now, Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE | is not reachable, the last contact having been 36 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE | run from?

In North America Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE | lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 144.48.106.178:28025.

What build of Rust does Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE | use?

On Windows, Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE | runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE | wipe, and on which days?

From the force wipe the next wipe of Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE | is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 55 days 11 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE | mean?

Tags published by Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE | and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts4 (Group limit): Each team can hold up to 4; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE | appear?

These Rust Server Trends lists include Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE |: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Connecting

How do you connect to Lazy Days | PVE | SKILLS | RAIDS | EVENTS | +MORE |?

Enter client.connect 144.48.106.178:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,NA,^p,gmrust,cs163794,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots are available.
ts4
Group limit Each team can hold up to 4.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build Game build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.