Rust Server TrendsSeismic network · station log
Recording Stations11,834 Players90,952 Active3,739 Wipes · 3 h423 48 h

Station XX-4087 · recording

KYNS | PvE | Vanilla+

Online 144.31.0.14:28015 checked 12m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
2/ 100
2% full
Motion · 24 h
M0.3rising
+2 players on the day
7-day average
1
peak 5
Rank
#4,087
top 18%
Last wipe
6d ago
monthly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4087 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 100 slots
Motion · 24 h
M0.3rising+2 players
Sharpest hour
+2into Thu 16:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 09:54 UTC6d ago M0.7rising 5 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
56/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 48 on average
46/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average
36/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 37 on average
93/ 125
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 34 on average
25/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 33 on average
12/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on KYNS | PvE | Vanilla+?

The procedural map on KYNS | PvE | Vanilla+ is size 4,250 with seed 1583848389, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on KYNS | PvE | Vanilla+?

The name of KYNS | PvE | Vanilla+ gives no gather rate. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on KYNS | PvE | Vanilla+?

2 of the 100 slots on KYNS | PvE | Vanilla+ are filled right now. Across seven days this server recorded an average of 1 players and a peak of 5. The busiest point in the last 48 hours came at 18:00 UTC, averaging 4 players.

How does KYNS | PvE | Vanilla+ rank against other Rust servers?

Over the last seven days, KYNS | PvE | Vanilla+ recorded enough player hours to reach #4,087 worldwide, placing it in the top 18% of all ranked servers.

Server facts

How reliably does KYNS | PvE | Vanilla+ stay online?

KYNS | PvE | Vanilla+ is up at the moment. The uptime it reports puts its last restart about 15 hours ago. 135 of 144 hours in the last 6 full days were up time, 94% of the total. 22 October 2026 is when Rust Server Trends first recorded it.

Does KYNS | PvE | Vanilla+ hold a steady tick rate?

The 48-hour average is 60 server fps; 24 is the lowest observed. The world held up to 102,659 entities at its peak, buildings and deployables included. Its highest memory use was 3,752 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does KYNS | PvE | Vanilla+ run from?

A region is not published by KYNS | PvE | Vanilla+. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 144.31.0.14:28015.

Which Rust version is KYNS | PvE | Vanilla+ running?

On Linux, KYNS | PvE | Vanilla+ runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on KYNS | PvE | Vanilla+?

The recent wipes averaged a busiest count of 5 players. 5 hours into the latest wipe, the crowd reached its peak.

On what timetable does KYNS | PvE | Vanilla+ run its wipes?

The force wipe is the only wipe KYNS | PvE | Vanilla+ takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 6 days 11 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on KYNS | PvE | Vanilla+ mean?

Tags published by KYNS | PvE | Vanilla+ and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does KYNS | PvE | Vanilla+ appear?

These Rust Server Trends lists include KYNS | PvE | Vanilla+: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How to join

How do you connect to KYNS | PvE | Vanilla+?

To join, enter client.connect 144.31.0.14:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/2p6BTg5Hn.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.