Rust Server TrendsSeismic network · station log
Recording Stations11,692 Players54,249 Active3,144 Wipes · 3 h123 48 h

Station NA-15784 · no signal

TestSrv1

Offline NA 143.59.126.132:28002 checked 30d ago

monthly wipes oxidepve
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,784
top 66% · #1608 in NA
Last wipe
30d ago
monthly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15784 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 66% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average
67/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 30 on average
44/ 200
Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average
19/ 100
MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average
10/ 50
[US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 11 on average
18/ 150
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average
13/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on TestSrv1?

A procedural map runs on TestSrv1, generated by the game.

Which settings and rules apply on TestSrv1?

No gather rate appears in the name of TestSrv1. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. Under Community in the server browser, it runs as a community server. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on TestSrv1 right now?

No players are recorded on TestSrv1 at this moment; it is offline, and the last sighting was 30 days 5 hours ago.

How does TestSrv1 rank against other Rust servers?

The last seven days of player hours place TestSrv1 at #15,784, in the top 66% of all ranked servers and #1,608 in North America.

Server details

How reliably does TestSrv1 stay online?

TestSrv1 is down at the moment; the last recorded contact was 30 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 29 September 2026 is when Rust Server Trends first recorded it.

Which region does TestSrv1 run from?

With its NA tag, TestSrv1 lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 143.59.126.132:28002.

What build of Rust does TestSrv1 use?

TestSrv1 is running Rust network protocol 2633 and build 165217 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does TestSrv1 run its wipes?

From the force wipe the next wipe of TestSrv1 is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 30 days 5 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on TestSrv1 mean?

These are the tags TestSrv1 publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does TestSrv1 appear?

The Rust Server Trends lists that take in TestSrv1 are: Rust community servers without the side modes, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to TestSrv1?

You can connect by pressing F1 in Rust and typing client.connect 143.59.126.132:28002 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,NA,^p,gmvanilla,cs165217,ts8,^o

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.