Station NA-7725 · recording
Velocity | US | PvP | MAX 4 | x2 |
Online NA 141.11.104.104:28030 checked 8m ago
- Players now
- 2/ 100
- 2% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #7,725
- top 35% · #1139 in NA
- Last wipe
- 5d ago
- biweekly schedule
- Next wipe
- 1d 1h
- Thu 29 Oct, 11:09 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 18:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 61% in NA, and #426 of the quad servers (top 52%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 11:09 UTC, in 1d 1h. Every Thursday at 11:09 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 75%of its recent wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 1d 1hThu 29 Oct, 11:09 UTC
- 8d 9hThu 5 Nov, 19:00 UTCFW
- 15d 1hThu 12 Nov, 11:09 UTC
- 22d 1hThu 19 Nov, 11:09 UTC
- 29d 1hThu 26 Nov, 11:09 UTC
- 36d 9hThu 3 Dec, 19:00 UTCFW
- 43d 1hThu 10 Dec, 11:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 11:09 UTC5d ago | M0.0■steady | 0 | – | running | 0 | |
| Thu 15 Oct, 11:11 UTC12d ago | M0.0■steady | 0 | – | 7 days | 0 | |
| Thu 8 Oct, 11:09 UTC19d ago | M0.0■steady | 0 | – | 7 days | 0 | |
| Fri 2 Oct, 02:54 UTC26d ago | M0.0■steady | 0 | – | 6.3 days | 0 | |
| Thu 1 Oct, 11:10 UTC26d ago | M0.0■steady | 1 | – | 0.7 days | 1 | |
| Wed 30 Sep, 22:10 UTC27d ago | M0.0▲rising | 1 | – | 0.5 days | 0 | |
| Thu 24 Sep, 11:09 UTC33d ago | M0.0■steady | 0 | – | 6.5 days | 0 | |
| Thu 17 Sep, 11:13 UTC40d ago | M0.0■steady | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Velocity | US | PvP | MAX 4 | x2 |?
Generated by the game, the map on Velocity | US | PvP | MAX 4 | x2 | is procedural, size 3,500 with seed 511457755. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Velocity | US | PvP | MAX 4 | x2 |?
Its name points to a gather rate of 2x on Velocity | US | PvP | MAX 4 | x2 |. The limit for a group is 4 players (quad). It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Velocity | US | PvP | MAX 4 | x2 |?
At this moment, Velocity | US | PvP | MAX 4 | x2 | records 2 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 18:00 UTC, averaging 1 players.
How does Velocity | US | PvP | MAX 4 | x2 | rank against other Rust servers?
For player hours across the last seven days, Velocity | US | PvP | MAX 4 | x2 | takes #7,725 overall and #1,139 in North America, inside the top 35% of all ranked servers. The ranking for quad puts it at #426.
Operator and location
How reliably does Velocity | US | PvP | MAX 4 | x2 | stay online?
Velocity | US | PvP | MAX 4 | x2 | is up at the moment. The uptime it reports puts its last restart about 4 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does Velocity | US | PvP | MAX 4 | x2 | hold a steady tick rate?
Across the last 48 hours it averaged 213 server fps, with a floor of 187. Buildings, deployables and all the rest of the world's entities brought it to a high of 68,430. Its highest memory use was 2,430 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Velocity | US | PvP | MAX 4 | x2 | run from?
The NA tag is how Velocity | US | PvP | MAX 4 | x2 | lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 141.11.104.104:28030.
What build of Rust does Velocity | US | PvP | MAX 4 | x2 | use?
Velocity | US | PvP | MAX 4 | x2 | is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Velocity | US | PvP | MAX 4 | x2 |?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does Velocity | US | PvP | MAX 4 | x2 | wipe, and on which days?
The wipe rhythm at Velocity | US | PvP | MAX 4 | x2 | is every Thursday at 11:09 UTC. The date of its next wipe is Thursday 29 October at 11:09 UTC. 5 days 22 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on Velocity | US | PvP | MAX 4 | x2 | mean?
These are the tags Velocity | US | PvP | MAX 4 | x2 | publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Velocity | US | PvP | MAX 4 | x2 | appear?
The Rust Server Trends lists that take in Velocity | US | PvP | MAX 4 | x2 | are: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
How to join
How do you connect to Velocity | US | PvP | MAX 4 | x2 |?
To join, enter client.connect 141.11.104.104:28030 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
