Station XX-10019 · no signal
[TW][PVE] PreuBen - Build, Survive
Offline 114.33.50.102:8964 checked 36d ago
- Players now
- 6/ 64
- 9% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #10,019
- top 44%
- Last wipe
- 55d ago
- monthly schedule
- Next wipe
- 6d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 6of 64 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [TW][PVE] PreuBen - Build, Survive?
The map on [TW][PVE] PreuBen - Build, Survive is procedural, produced by the game.
Which settings and rules apply on [TW][PVE] PreuBen - Build, Survive?
The name of [TW][PVE] PreuBen - Build, Survive gives no gather rate. Groups hold up to 8 players, which is the default for the game. softcore is the game mode, A gentler Facepunch mode: part of your loot stays with you. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on [TW][PVE] PreuBen - Build, Survive right now?
[TW][PVE] PreuBen - Build, Survive is not responding at this moment and is offline, last seen 36 days 9 hours ago.
How does [TW][PVE] PreuBen - Build, Survive rank against other Rust servers?
Over the last seven days, [TW][PVE] PreuBen - Build, Survive recorded enough player hours to reach #10,019 worldwide, placing it in the top 44% of all ranked servers.
Server details
How reliably does [TW][PVE] PreuBen - Build, Survive stay online?
As recorded now, [TW][PVE] PreuBen - Build, Survive is not reachable, the last contact having been 36 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.
Which region does [TW][PVE] PreuBen - Build, Survive run from?
No region tag comes from [TW][PVE] PreuBen - Build, Survive, though the name points to Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 114.33.50.102:8964 is the address it uses.
What build of Rust does [TW][PVE] PreuBen - Build, Survive use?
[TW][PVE] PreuBen - Build, Survive is running Rust network protocol 2633 and build 165217 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does [TW][PVE] PreuBen - Build, Survive wipe, and on which days?
An estimate from the force wipe gives [TW][PVE] PreuBen - Build, Survive's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 55 days 10 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [TW][PVE] PreuBen - Build, Survive mean?
The game's server browser reads the tags [TW][PVE] PreuBen - Build, Survive publishes: gmrust (Game mode): The game mode is standard Rust survival; mp64 (Max players): Slots: 64; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [TW][PVE] PreuBen - Build, Survive appear?
The Rust Server Trends lists that take in [TW][PVE] PreuBen - Build, Survive are: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to [TW][PVE] PreuBen - Build, Survive?
You can connect by pressing F1 in Rust and typing client.connect 114.33.50.102:8964 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.