Rust Server TrendsSeismic network · station log
Recording Stations11,863 Players104,004 Active3,955 Wipes · 3 h547 48 h

Station XX-10019 · no signal

[TW][PVE] PreuBen - Build, Survive

Offline 114.33.50.102:8964 checked 36d ago

monthly wipes moddedoxidepvesoftcore
Connect
Players now
6/ 64
9% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#10,019
top 44%
Last wipe
55d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-10019 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
6of 64 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1/ 100
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 13 on average
17/ 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
6/ 50
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
3/ 200
CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average
6/ 30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY groups of 10+ · monthly · 2 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [TW][PVE] PreuBen - Build, Survive?

The map on [TW][PVE] PreuBen - Build, Survive is procedural, produced by the game.

Which settings and rules apply on [TW][PVE] PreuBen - Build, Survive?

The name of [TW][PVE] PreuBen - Build, Survive gives no gather rate. Groups hold up to 8 players, which is the default for the game. softcore is the game mode, A gentler Facepunch mode: part of your loot stays with you. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [TW][PVE] PreuBen - Build, Survive right now?

[TW][PVE] PreuBen - Build, Survive is not responding at this moment and is offline, last seen 36 days 9 hours ago.

How does [TW][PVE] PreuBen - Build, Survive rank against other Rust servers?

Over the last seven days, [TW][PVE] PreuBen - Build, Survive recorded enough player hours to reach #10,019 worldwide, placing it in the top 44% of all ranked servers.

Server details

How reliably does [TW][PVE] PreuBen - Build, Survive stay online?

As recorded now, [TW][PVE] PreuBen - Build, Survive is not reachable, the last contact having been 36 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Which region does [TW][PVE] PreuBen - Build, Survive run from?

No region tag comes from [TW][PVE] PreuBen - Build, Survive, though the name points to Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 114.33.50.102:8964 is the address it uses.

What build of Rust does [TW][PVE] PreuBen - Build, Survive use?

[TW][PVE] PreuBen - Build, Survive is running Rust network protocol 2633 and build 165217 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does [TW][PVE] PreuBen - Build, Survive wipe, and on which days?

An estimate from the force wipe gives [TW][PVE] PreuBen - Build, Survive's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 55 days 10 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [TW][PVE] PreuBen - Build, Survive mean?

The game's server browser reads the tags [TW][PVE] PreuBen - Build, Survive publishes: gmrust (Game mode): The game mode is standard Rust survival; mp64 (Max players): Slots: 64; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [TW][PVE] PreuBen - Build, Survive appear?

The Rust Server Trends lists that take in [TW][PVE] PreuBen - Build, Survive are: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to [TW][PVE] PreuBen - Build, Survive?

You can connect by pressing F1 in Rust and typing client.connect 114.33.50.102:8964 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp64,ptrak,$r?,v2633,^m,^s,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp64
Max players Slots: 64.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^s
Softcore You keep some of your inventory on death in Facepunch's softcore mode.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.