Station XX-14102 · no signal
zxcv
Offline 112.214.177.77:28015 checked 10d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,102
- top 64%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 12h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
- usual gap
- 1.6 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 6d 12hThu 5 Nov, 19:00 UTCFW
- 34d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:06 UTC FW28d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 30 Sep, 03:31 UTC30d ago | M0.0▲rising | 1 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on zxcv?
You will find no gather rate in the name of zxcv. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on zxcv?
zxcv is not responding at this moment and is offline, last seen 10 days 16 hours ago.
How does zxcv rank against other Rust servers?
Over the last seven days, zxcv recorded enough player hours to reach #14,102 worldwide, placing it in the top 64% of all ranked servers.
Server details
How reliably does zxcv stay online?
As recorded now, zxcv is not reachable, the last contact having been 10 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.
Where in the world is zxcv hosted?
No region is published by zxcv. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 112.214.177.77:28015.
Which Rust version is zxcv running?
Rust network protocol 2634 and build 167781 on Windows is what zxcv runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on zxcv?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 12 hours after the wipe.
On what timetable does zxcv run its wipes?
At the force wipe each month zxcv wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 28 days 11 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on zxcv mean?
These are the tags zxcv publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does zxcv appear?
You will find zxcv on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto zxcv?
Enter client.connect 112.214.177.77:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.