Station AU-13546 · no signal
[TW][PVE][PVPArea]
Offline 111.243.147.71:28015 checked 18d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,546
- top 61%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 6d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 22:39 UTC27d ago | – | – | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] runs a procedural map of size 4,500 with seed 1684376845, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [TW][PVE][PVPArea]?
You will find no gather rate in the name of [TW][PVE][PVPArea]. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on [TW][PVE][PVPArea] right now?
A reading taken now finds [TW][PVE][PVPArea] offline; the most recent activity was 18 days 7 hours ago.
How does [TW][PVE][PVPArea] rank against other Rust servers?
Over the last seven days, [TW][PVE][PVPArea] recorded enough player hours to reach #13,546 worldwide, placing it in the top 61% of all ranked servers.
Server facts
How reliably does [TW][PVE][PVPArea] stay online?
As recorded now, [TW][PVE][PVPArea] is not reachable, the last contact having been 18 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 7 October 2026 is when Rust Server Trends first recorded it.
Where in the world is [TW][PVE][PVPArea] hosted?
The name of [TW][PVE][PVPArea] points to Asia though it publishes no region tag, and its region code is au1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 111.243.147.71:28015.
What build of Rust does [TW][PVE][PVPArea] use?
On Windows, [TW][PVE][PVPArea] runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does [TW][PVE][PVPArea] wipe, and on which days?
The force wipe is the only wipe [TW][PVE][PVPArea] takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 1 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on [TW][PVE][PVPArea] mean?
The game's server browser reads the tags [TW][PVE][PVPArea] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rau1 (Region code): Region code: au1; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [TW][PVE][PVPArea] appear?
The Rust Server Trends lists that take in [TW][PVE][PVPArea] are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which person or group runs [TW][PVE][PVPArea]?
Both [TW][PVE][PVPArea] and 4 other servers we track publish a doubleogti.ddns.net hostname, so the same operator most likely runs them.
How to join
How do you connect to [TW][PVE][PVPArea]?
Enter client.connect 111.243.147.71:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.