Station XX-898 · recording
[JP] DON-tacos PvE
Online 118.27.226.54:28015 checked 5m ago
- Players now
- 21/ 100
- 21% full
- Motion · 24 h
- M0.5▲rising
- +3 players on the day
- 7-day average
- 11
- peak 38
- Rank
- #898
- top 4%
- Last wipe
- 19d ago
- monthly schedule
- Next wipe
- 7d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 21of 100 slots
- Motion · 24 h
- M0.5▲rising+3 players
- Sharpest hour
- −12into Wed 16:00 UTC
- Peak · 48 h
- 31most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
- wipe-day peak
- 43players, last three wipes
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 43, 28 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 10 Oct, 08:25 UTC19d ago | M1.6▲rising | 43 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [JP] DON-tacos PvE?
The procedural map on [JP] DON-tacos PvE is size 6,000 with seed 178294063, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [JP] DON-tacos PvE?
No gather rate appears in the name of [JP] DON-tacos PvE. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on [JP] DON-tacos PvE right now?
At this moment, [JP] DON-tacos PvE records 21 players across 100 slots. The seven-day average is 11 players, with a peak of 38. The last 48 hours show their highest activity at 14:00 UTC, averaging 29 players.
How does [JP] DON-tacos PvE rank against other Rust servers?
Over the last seven days, [JP] DON-tacos PvE recorded enough player hours to reach #898 worldwide, placing it in the top 4% of all ranked servers.
Server facts
How reliably does [JP] DON-tacos PvE stay online?
Right now, you can reach [JP] DON-tacos PvE. Its reported uptime points to a restart about 29 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 10 October 2026 it was recorded for the first time by Rust Server Trends.
Does [JP] DON-tacos PvE hold a steady tick rate?
The 48-hour average is 31 server fps; 19 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 297,821. It reached a ceiling of 7,541 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [JP] DON-tacos PvE run from?
Its name points to Asia, but [JP] DON-tacos PvE publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 118.27.226.54:28015 is the address it uses.
What build of Rust does [JP] DON-tacos PvE use?
[JP] DON-tacos PvE is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [JP] DON-tacos PvE?
43 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 28 hours after the wipe.
On what timetable does [JP] DON-tacos PvE run its wipes?
The force wipe is the only wipe [JP] DON-tacos PvE takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 19 days 3 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Tags
What do the server tags on [JP] DON-tacos PvE mean?
Tags published by [JP] DON-tacos PvE and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [JP] DON-tacos PvE appear?
You will find [JP] DON-tacos PvE on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Join the server
How do you connect to [JP] DON-tacos PvE?
You can connect by pressing F1 in Rust and typing client.connect 118.27.226.54:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/QBym3xN6pF is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
