Rust Server TrendsSeismic network · station log
Recording Stations11,896 Players92,145 Active4,078 Wipes · 3 h163 48 h

Station AU-13768 · no signal

[TW][PVE][PVPArea]

Offline 111.243.131.124:28015 checked 23d ago

monthly wipes vanillamoddedcarbon
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,768
top 61%
Last wipe
24d ago
monthly schedule
Next wipe
8d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station AU-13768 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 22:39 UTC24d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
4/ 100
『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 EA · groups of 8+ · monthly · 4 on average
2/ 188
【萌新PVP】2倍|月清|上班族|种植|50维护|养老 EA · groups of 8+ · monthly · 3 on average
2/ 100
#1[坚果]原倍 仿官/不限/萌新/养老/月清 EA · groups of 8+ · monthly · 2 on average
0/ 500
『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 EA · groups of 8+ · monthly · 2 on average
0/ 188
温柔乡:一个有爱的PVE养老服务器 EA · groups of 8+ · monthly · 1 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [TW][PVE][PVPArea]?

[TW][PVE][PVPArea] runs a procedural map of size 4,500 with seed 1684376845, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [TW][PVE][PVPArea]?

The name of [TW][PVE][PVPArea] gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [TW][PVE][PVPArea] right now?

No players are recorded on [TW][PVE][PVPArea] at this moment; it is offline, and the last sighting was 23 days ago.

How does [TW][PVE][PVPArea] rank against other Rust servers?

On player hours for the past week, [TW][PVE][PVPArea] sits at #13,768, which puts it inside the top 61% of every ranked server.

Server facts

How reliably does [TW][PVE][PVPArea] stay online?

[TW][PVE][PVPArea] is down at the moment; the last recorded contact was 23 days ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 2 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [TW][PVE][PVPArea] hosted?

Its region code is au1 and its name points to Asia, but [TW][PVE][PVPArea] publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 111.243.131.124:28015.

Which Rust version is [TW][PVE][PVPArea] running?

[TW][PVE][PVPArea] is running Rust network protocol 2634 and build 166586 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [TW][PVE][PVPArea]?

3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 16 hours after the wipe.

On what timetable does [TW][PVE][PVPArea] run its wipes?

Once a month [TW][PVE][PVPArea] wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 24 days 21 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [TW][PVE][PVPArea] mean?

Tags published by [TW][PVE][PVPArea] and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rau1 (Region code): Region code: au1; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [TW][PVE][PVPArea] appear?

These Rust Server Trends lists include [TW][PVE][PVPArea]: Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind [TW][PVE][PVPArea]?

One operator most likely runs these: [TW][PVE][PVPArea] and 4 other servers we track, all publishing a doubleogti.ddns.net hostname.

How to join

How do you connect to [TW][PVE][PVPArea]?

You can connect by pressing F1 in Rust and typing client.connect 111.243.131.124:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rau1
Region code Region code: au1.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.